I use Blasco's too and like it very much. One thing to keep in mind though is that you need to have
a perisistent clock in place so that the months advance, as Blasco's is based on monthly changes in the weather. So more rain in Spring and of course snow in Winter. Then you can even have encounters or events based on the weather. Only if it's snowing do the winter wolves show up. Stuff like that.
Persistent Time by Lord Delek:
http://nwvault.ign.c....Detail&id=2721
You might be able to change trees based on the time of year. At least some specific ones to indicate the seasons. Bare trees in winter, fall trees in fall. So if get is winter in area change tree to such and such appearance. So it checks them and if they are correct no change is made. Like if winter and tree is winter tree loop through all the remaing changeable trees in the area and change them to that target tree's appearance, then return the script. Though I can see how that would lag a bit. Of course this could be done once and then you just need to check the primary tree later on and if's in the correct seasonal change then return the script.
Modifié par ffbj, 14 août 2010 - 03:46 .