Happy New Year everyone!
So, I'm curious if anyone knows how to make loadscreens appear without an associated tileset to go along with them?
Loadscreens.2da uses a TileSet row entry that matches the .set name of a tileset.
The Crypt Tileset has a tdc01.set file, and the loadscreens.2da has a TileSet row reference of TDC01 as an example.
I'd like to create regional loadscreen entries, without requiring a tileset.
Let me state, I don't know what I'm doing, despite the warning in the .set file. '>
I made this modified .set file to get it to appear as a tileset option, in an attempt to display custom loadscreens.
; NEVERWINTER NIGHTS TILESET FILE
; DO NOT EDIT MANUALLY - UNLESS YOU KNOW WHAT YOU ARE DOING
[GENERAL]
Name=tff01
Type=SET
Version=V1.0
Interior=1
HasHeightTransition=0
EnvMap=thp01__ref01
Transition=3
DisplayName=-1
UnlocalizedName=Farrow Flatts
Border=Wall
Default=Wall
Floor=Inn
That's it. There is NOTHING else in tff01.set.
My loadscreens.2da references the set file in the appropriate row TileSet
306 Farrow01 AREA_TRANSITION_FARROW_01 farrow1 TFF01 ****
307 Farrow02 AREA_TRANSITION_FARROW_02 farrow2 TFF01 ****
308 Farrow03 AREA_TRANSITION_FARROW_03 farrow3 TFF01 ****
309 Farrow04 AREA_TRANSITION_FARROW_04 farrow4 TFF01 ****
All associated .tga files are in a custom hak farrow1.tga to farrow4.tga plus farrow1s.tga to farrow4s.tga.
I'm looking to add custom loadscreens as an entry to be selected under Area Properties - Advanced - Loading Screen without needing a tileset.
I thought the above would work. It does not. None of the custom loadscreens appear even though a Farrow Flatts tileset entry is available under the Loadscreen selection screen.
All of my other custom loadscreens work fine, but they're simply added on to an existing tileset - continuing the numbers under Winter Rural as an example.
Stumped at where to be looking to fix this, or what I've done wrong.
FP!