Author Topic: Client crashing placeables  (Read 509 times)

Legacy_Shadooow

  • Hero Member
  • *****
  • Posts: 7698
  • Karma: +0/-0
Client crashing placeables
« on: December 31, 2015, 08:07:32 pm »


               

I just discovered that Ballista placeable from 1.69 is crashing my client in entering or exiting area (not always but very often). I was trying to look into it if there is something that I would recognize as a problem but havent found anything. After unchecking the static flag there were no more crashes.


 


I remember that those crystals from cep had same issue. This placeable has skin, does anyone whether there is some interaction? Also the Ballista, Arbalet, if static, shows weird artefacts around the map or above the map for me (flying line moving in direction) but it doesnt crash.


 


Is there any way to fix it, or builder just have to remember to use them without static flag?



               
               

               
            

Legacy_Frush O'Suggill

  • Jr. Member
  • **
  • Posts: 71
  • Karma: +0/-0
Client crashing placeables
« Reply #1 on: December 31, 2015, 08:42:57 pm »


               

Skinned placeables can't be set to static. I think it was around the time of Pirates of the Sword Coast, when Bioware made a few "school of fish" skinned placeables, that they added the "Static" column to placeables.2da. The ballista is flagged as non-static in the 1.69 2da.