Author Topic: Large Fire VFX/Placeable  (Read 456 times)

Legacy_Wart

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Large Fire VFX/Placeable
« on: May 28, 2015, 03:29:37 pm »


               

I canot find decent large fire VFX.


I mean something like those on NWN2. I always founded hard creating burning villages (for example) in NWN1 because of this.


 


Can someone create those fire VFX (as placeable)?



               
               

               
            

Legacy_Frith5

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Large Fire VFX/Placeable
« Reply #1 on: May 28, 2015, 05:24:50 pm »


               

http://forum.bioware...ight-flame-mod/


 


Check that out, by Lord Sullivan.


               
               

               
            

Legacy_Wart

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Large Fire VFX/Placeable
« Reply #2 on: May 28, 2015, 07:35:17 pm »


               

Still too small flames.


Looking for something really big and extended. (maybe with ashes too).



               
               

               
            

Legacy_Frith5

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Large Fire VFX/Placeable
« Reply #3 on: May 30, 2015, 12:56:52 am »


               

Did you watch the end of the video, where the tent is burning?



               
               

               
            

Legacy_Frith5

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Large Fire VFX/Placeable
« Reply #4 on: May 30, 2015, 01:05:39 am »


               

See my profile picture.... lol


               
               

               
            

Legacy_Wart

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Large Fire VFX/Placeable
« Reply #5 on: May 30, 2015, 09:38:28 am »


               

Still too little.


And btw that hak create some problems with CEP placeables that have flames.



               
               

               
            

Legacy_Zwerkules

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Large Fire VFX/Placeable
« Reply #6 on: May 30, 2015, 01:24:37 pm »


               


Still too little.


And btw that hak create some problems with CEP placeables that have flames.




Don't use CEP then. '<img'>


               
               

               
            

Legacy_Frith5

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Large Fire VFX/Placeable
« Reply #7 on: May 30, 2015, 02:37:00 pm »


               

Can you post a screenshot of the 'something like those on NWN2', so we have an idea of the scale you're seeking?



               
               

               
            

Legacy_Wart

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Large Fire VFX/Placeable
« Reply #8 on: May 30, 2015, 03:17:22 pm »


               

The VFX of the combustion spell woud be perfect for my needs.


The problem with CEP placeable (and i think with any current custom placeable that emite flames is that it now creates 4 different flames, all in the wrong position.


Even some light-emitting tiles on different tilesets have this problem.



               
               

               
            

Legacy_Killmonger

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Large Fire VFX/Placeable
« Reply #9 on: May 30, 2015, 06:34:43 pm »


               

Great sheets of flame engulfing whole forests,


Large and enduring bonfires....even lakes of fire...


Enormous building sized conflagrations, burning castles, citadels and more....


Wide corridors of flame and ash....rising high into the sky...


'<img'>


 


Alas, Nwn still does not yet have such good expansive and enduring effects.... ':angry:'


 


In addition to the above.....there was also:


 


Red Golem's material effects (mfx + addons) , It is in the vault....


A fire placeable could be replicated as part of the dynamic script.


 


That said, 


New fire placeables need to be created which can get large over time.


Perhaps this would be a place where the Scale modifier in max could be useful in Nwn (?)


Maybe large 2d sprites could sport an animated fire texture <see other threads about this>


 


Alternately,


<imho>


A new animated 3d fire appearance/placeable may be tied to a "Game of Life" script


(which could allow a fire to spread and get larger)


Fire is as elemental as life.


I mean, it almost qualifies as a life-form.


 


Maybe some enterprising individual(s) should get "fired up" by this necessary project


'<img'>