Author Topic: Half Giants - looking for working models.  (Read 325 times)

Legacy_Haverok

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Half Giants - looking for working models.
« on: May 20, 2015, 03:29:10 pm »


               

Hello, it's me again looking for your help, guys.


I'm almost done with completing my Dark Sun haks for the session module I'm preparing, but sadly I would need something that would work as Half-Giant.


Two closest things I managed to find are http://neverwinterva...mic-player-race and http://neverwinterva...whole-half-ogre . Sadly both are a bit buggy and doesn't work very well with newest CEP and Q for me. 


Any ideas how to make them work?


Cause half-orcs are a tiny bit too short for me to work. :/ 


 



               
               

               
            

Legacy_werelynx

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Half Giants - looking for working models.
« Reply #1 on: May 20, 2015, 07:59:56 pm »


               

Invisible scaled models with standard 1.69 game?


Pick invisible model 50% or 150% -> change tail (I think) to desired i.e ogre (50%) or half-orc (150%)


 


Or look around haks to make them compatible i.e. edit .2das