<making motions...>
So, there I was. Orcs everywhere! And this big mother of an idol... Earth mother, actually...
Thing is, I wanted to do two things with the PWK. I wanted to block movement, including under the outstretched arms, and I wanted to block LoS behind the body.
So first I made a standard volumetric PWK (#1):
Does what it's supposed to do:
But then, with my oodles of experience, *knowing* we can make PWKs just about any shape, I tried the following shapes:
PWK #2
PWK #3
PWK #4
Every one of those shapes behaved like the first. The central column was used to block both LoS and movement, but any addendum to the shape appears to be throw away.
What gets me is that the engine is using *some* of the mesh, and dumping what doesn't fit (concave angles, perhaps?).
<...with his hands>