Author Topic: Ceiling/Roof: Drow Interior (TID01)  (Read 415 times)

Legacy_The Amethyst Dragon

  • Hero Member
  • *****
  • Posts: 2981
  • Karma: +0/-0
Ceiling/Roof: Drow Interior (TID01)
« on: March 20, 2014, 09:41:35 am »


               

Now available on the new Vault is my latest work.  I added stone ceilings/roofs to the basic Drow Interior tileset that fit with the existing supports and columns.


 


Drow Interior Tileset Ceilings - TID01


 


I had been building an area for some drow in my PW, and I just couldn't take the lack of anything overhead anymore, especially for an area for creatures that rarely venture out under the open sky.


 


This is an override, but can also be added to a hak.  It's just models, it does not include new .wok files or textures.


 


tid0101.jpg


 


tid0106.jpg



               
               

               
            

Legacy_gutwrench66kg

  • Sr. Member
  • ****
  • Posts: 278
  • Karma: +0/-0
Ceiling/Roof: Drow Interior (TID01)
« Reply #1 on: March 20, 2014, 10:31:04 am »


               

Timing couldn't have been better!


 


I was re-building Underdark areas today and wished there was something done about that same problem...



               
               

               
            

Legacy_3RavensMore

  • Hero Member
  • *****
  • Posts: 1153
  • Karma: +0/-0
Ceiling/Roof: Drow Interior (TID01)
« Reply #2 on: March 20, 2014, 12:37:37 pm »


               

Lovely work!



               
               

               
            

Legacy_kalbaern

  • Hero Member
  • *****
  • Posts: 1531
  • Karma: +0/-0
Ceiling/Roof: Drow Interior (TID01)
« Reply #3 on: March 20, 2014, 01:23:28 pm »


               

Thanks a ton for ths AD.



               
               

               
            

Legacy_Shadooow

  • Hero Member
  • *****
  • Posts: 7698
  • Karma: +0/-0
Ceiling/Roof: Drow Interior (TID01)
« Reply #4 on: March 20, 2014, 04:29:29 pm »


               

Shame you tileset makers dont use CPP, will have to refix everything again.



               
               

               
            

Legacy_The Amethyst Dragon

  • Hero Member
  • *****
  • Posts: 2981
  • Karma: +0/-0
Ceiling/Roof: Drow Interior (TID01)
« Reply #5 on: March 20, 2014, 06:48:37 pm »


               


Shame you tileset makers dont use CPP, will have to refix everything again.




I did make a couple of fixes.  The walls of the bedroom group are now properly textured, and I added rock texture on top of the low walls on either side of of the Lloth statue in the temple.


 


Is there something glaring besides those spots that need to be fixed?


 


Oh, I should make a note that I did not add ceilings to the "under well" tile group.  It's something so specific and so tied to HotU's beginning that I forgot it even existed (I never use it for anything) until just now.  Maybe I'll add one for that, too, in the near future.


               
               

               
            

Legacy_Shadooow

  • Hero Member
  • *****
  • Posts: 7698
  • Karma: +0/-0
Ceiling/Roof: Drow Interior (TID01)
« Reply #6 on: March 20, 2014, 06:53:01 pm »


               

from my notes there is:


 - tid01_f02_01 - extraneous polygons at -133 removed (very probably meant for another tile)


 


and around twenty of tiles that were missing main/second/both lights


 


i dont have a list of those but I prepared a "tileset fixes package" on the CPP project that contains all tiles and set files changed in CPP


 


Anyway, great job there.



               
               

               
            

Legacy_henesua

  • Hero Member
  • *****
  • Posts: 6519
  • Karma: +0/-0
Ceiling/Roof: Drow Interior (TID01)
« Reply #7 on: March 20, 2014, 07:12:37 pm »


               

I think I was the first to download this on the new vault. Thanks for your work, TAD.


 


I'll be rolling this into our optional facelift HAKs.



               
               

               
            

Legacy_The Amethyst Dragon

  • Hero Member
  • *****
  • Posts: 2981
  • Karma: +0/-0
Ceiling/Roof: Drow Interior (TID01)
« Reply #8 on: March 20, 2014, 11:59:31 pm »


               


from my notes there is:


 - tid01_f02_01 - extraneous polygons at -133 removed (very probably meant for another tile)


 


and around twenty of tiles that were missing main/second/both lights


 


i dont have a list of those but I prepared a "tileset fixes package" on the CPP project that contains all tiles and set files changed in CPP


 


Anyway, great job there.




Thanks for that link, Shadooow.  Much easier than trying to extract files from a .bif where NWN Explorer isn't exactly helpful (it won't give me actual file names when I open the 1.71 bif in it).


 


Found the extra polygons you mentioned in the one model, and now I'm using the other tid01 files that are in there to finish the last ceiling (since the others were all the twelve models that make up the "under well" group).


 


So, in a day or so, this package will be fully compatible with the 1.71 patch.


               
               

               
            

Legacy_The Amethyst Dragon

  • Hero Member
  • *****
  • Posts: 2981
  • Karma: +0/-0
Ceiling/Roof: Drow Interior (TID01)
« Reply #9 on: March 22, 2014, 03:53:16 am »


               

Updated with fixed tile and missing "under well" tile group.



               
               

               
            

Legacy_cervantes35

  • Sr. Member
  • ****
  • Posts: 426
  • Karma: +0/-0
Ceiling/Roof: Drow Interior (TID01)
« Reply #10 on: March 22, 2014, 04:29:47 am »


               

Awesome TAD I really like roofed tilesets.