Author Topic: Trouble with Carcerian's animal heads in the 2012-Jun CCC  (Read 380 times)

Legacy_Spirit Rabbit

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Trouble with Carcerian's animal heads in the 2012-Jun CCC
« on: March 17, 2014, 06:40:30 pm »


               

I've downloaded Carcerian's animal heads in the 2012-Jun CCC, and my understanding was that the .plt and .mdl files was to be extracted from the zip into the Override_Bak folder and they would show up when creating a character, but they aren't showing up at all. Where should they be placed?


 


 


Many thanks in advance.



               
               

               
            

Legacy_henesua

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Trouble with Carcerian's animal heads in the 2012-Jun CCC
« Reply #1 on: March 17, 2014, 06:53:36 pm »


               

Override_bak is the wrong folder. When putting files in an Override folder for use, the folder should be named Override. Override_bak or any other similar renaming of the Override folder is simply a means to set the directory aside as an archive, but otherwise be unused.



               
               

               
            

Legacy_Spirit Rabbit

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Trouble with Carcerian's animal heads in the 2012-Jun CCC
« Reply #2 on: March 17, 2014, 06:59:54 pm »


               

Ahh, my bad. Thanks for explaining things. I did move the files to the correct Override folder now, but I still can't get them to show up?



               
               

               
            

Legacy_Zwerkules

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Trouble with Carcerian's animal heads in the 2012-Jun CCC
« Reply #3 on: March 17, 2014, 07:30:12 pm »


               

If the last Bioware elf head is number 16 for example and the first animal head for an elf is number 18 the head won't work in the override. It has to be renamed to 17. It has to follow the last Bioware head directly.


               
               

               
            

Legacy_Carcerian

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Trouble with Carcerian's animal heads in the 2012-Jun CCC
« Reply #4 on: March 22, 2014, 03:11:28 pm »


               

Correct, you might try mixing them with the CCC New Player options "Monster Heads" as they were designed at the same time, but divided for a separate CCC.