Author Topic: Violet Fungus Animations  (Read 387 times)

Legacy_henesua

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Violet Fungus Animations
« on: January 31, 2014, 12:32:33 am »


               Lathspells Violet Vungus is a decent looking model, but the animation resets at the end of the cycle so it ends up looking twitchy.

Has anyone fixed it?
               
               

               
            

Legacy_Wall3T

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Violet Fungus Animations
« Reply #1 on: January 31, 2014, 02:02:17 am »


               to be honest i didnt even know those existed. something as a precursor to the mushroom men found in cep?
               
               

               
            

Legacy_Bluebomber4evr

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Violet Fungus Animations
« Reply #2 on: January 31, 2014, 02:33:08 am »


               Looks like SirOtus used those as the base for his Xag-Ya/Xeg-Yi: http://nwvault.ign.c...s.Detail&id=613

But why are the violet fungus's tentacles glowing?
               
               

               


                     Modifié par Bluebomber4evr, 31 janvier 2014 - 02:33 .
                     
                  


            

Legacy_Shadooow

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Violet Fungus Animations
« Reply #3 on: January 31, 2014, 11:32:54 am »


               Different matter: I always wondered why this plant is flying. Is this correct per the creature's nature ?
               
               

               
            

Legacy_Malagant

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Violet Fungus Animations
« Reply #4 on: January 31, 2014, 12:02:06 pm »


               Violet Fungi move about on their roots. Short of somehow creating a walk animation that incorporates all the roots, I figure Lathspell decided to go the more economical route of floating. I suppose a bit of height correction could lessen the obviousness of it.