So, I've been looking around and found a couple of tilesets I'd really like to add to my existing module. However, when I attempt to add them, I'm getting scripts that are displaying errors and it's canceling my build of the module. Mostly it's the ATS tradeskill system causing me all the grief, and I'm wondering what the best course of action would be at this point? Should I just let the build do it's thing, then once it cancels (30 minutes later), go down the list one at a time and fix the issues if I can? Or is there a workaround for this?
EDIT: I'm going to go ahead and let it build and error out, and just fix what I can, worse case, I'll comment out offending lines of code and get each script to compile first. Need this tileset lol.
Modifié par Rio420, 28 août 2013 - 06:48 .