As most people on here know, I normally only deal with flat models. There is a simple reason for this. No matter what the version, I have never ever been able to get nwgmax to export whatever I have been doing in gmax. I recently recieved a lot of help from someone (they will get copious praise in the readme, when it is released) with a project that I am involved with. Not wanting to be a total pain in the probervial donkey's rectum (eat that nanny software
) I used a little utility that I wrote (and that has been well behaved before) to enlarge the model that they made for me. Unfortunately while the model (well all 20 of them to be precise) grew correctly, the texture decided to become misaligned. So biting the bullet, I tried importing it into gmax. Hmm, that was easy enough. Next figure out how to get the texture to into the correct alignment. Check. I thought it was going too well. Try as I might, I cannot get nwmax to export the corrected model. It appears to go through all of the motions but nothing gets exported. Obviously I am doing something wrong, but I don't know what.
What I am therefore asking is, would someone please post a tutorial on using nwmax to export a completed model complete with aurora base to a .mdl file. The only thing is it must be for someone with less grey matter than a brick ie so detailed that even I can get the $!£&@##!!! thing to work!
Thank you in advanced (and good luck to anyone who decides to undertake this onerous task, you'll need it)
TR