I find the PLT Editor's "export bitmap" function all I need. Then take the bitmap to whatever program you want, hit it with bricks... er, paint on it with bricks and then just poke the PLT Editor's "batch convert" to stick the bitmap back into PLT mode for application of channels, or indeed to change a completely original bitamp to PLT. That works too. (I tend to avoid exporting bitmaps with the colour info as the slightest change to the colours whilst painting screws things up. Grayscale's much easier for any major work). Never had a problem thus far.
Modifié par PLUSH HYENA of DOOM, 13 avril 2013 - 06:54 .