Author Topic: VFX_DUR_GHOSTLY_PULSE Modification?  (Read 269 times)

Legacy_Fester Pot

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VFX_DUR_GHOSTLY_PULSE Modification?
« on: February 23, 2013, 05:59:16 pm »


               I've got a question regarding VFX_DUR_GHOSTLY_PULSE effect.

Currently, if an NPC has this as an applied effect, they walk with a trail of smoke behind them, and vanish, only to reappear elsewhere with the smoke trail again.

During the time they've vanished, light sources from items, placeables or the tileset itself, cast the shadow of the NPC onto the floor of the tileset.

This is a really nice effect. Shadows are cast as the NPC moves, showing only their shadow. They cannot be clicked on or interacted in any way.

I really like this effect, and it offers a nice spooky feel when you see a shadow moving through your casted light source radius, only to meld into the surrounding shadows.

Is there a way to remove the ghostly smoke effect, so that the NPCs act as if they were always in vanish mode via this effect, and thus, only cast their shadow?

Thanks!

FP!
               
               

               


                     Modifié par Fester Pot, 23 février 2013 - 06:02 .
                     
                  


            

Legacy_Shadooow

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VFX_DUR_GHOSTLY_PULSE Modification?
« Reply #1 on: February 23, 2013, 06:50:17 pm »


               I looked into it, but this is a hardcoded effect in game engine. There is no *.mdl for it, so I dont think it can be modified.

Try VisualEffect(295), its named as VFX_DUR_GHOSTLY_PULSE_QUICK might be different
               
               

               


                     Modifié par ShaDoOoW, 23 février 2013 - 06:50 .
                     
                  


            

Legacy_Fester Pot

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VFX_DUR_GHOSTLY_PULSE Modification?
« Reply #2 on: February 24, 2013, 07:15:06 pm »


               Thanks for digging deeper for my request. I'm fine with using the VFX_DUR_GHOSTLY_PULSE if I must, since there is no VFX_DUR_GHOSTLY_PULSE_QUICK as a constant.

FP!
               
               

               


                     Modifié par Fester Pot, 24 février 2013 - 07:16 .
                     
                  


            

Legacy_Shadooow

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VFX_DUR_GHOSTLY_PULSE Modification?
« Reply #3 on: February 24, 2013, 08:10:46 pm »


               told you try to specify 295 directly '<img'>