I've got a question regarding VFX_DUR_GHOSTLY_PULSE effect.
Currently, if an NPC has this as an applied effect, they walk with a trail of smoke behind them, and vanish, only to reappear elsewhere with the smoke trail again.
During the time they've vanished, light sources from items, placeables or the tileset itself, cast the shadow of the NPC onto the floor of the tileset.
This is a really nice effect. Shadows are cast as the NPC moves, showing only their shadow. They cannot be clicked on or interacted in any way.
I really like this effect, and it offers a nice spooky feel when you see a shadow moving through your casted light source radius, only to meld into the surrounding shadows.
Is there a way to remove the ghostly smoke effect, so that the NPCs act as if they were always in vanish mode via this effect, and thus, only cast their shadow?
Thanks!
FP!
Modifié par Fester Pot, 23 février 2013 - 06:02 .