Author Topic: Otyugh  (Read 471 times)

Legacy_Thayan

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Otyugh
« Reply #15 on: March 16, 2015, 03:14:59 pm »


               

It's in Project Q, although I think it's classified as a WIP so it my not be fully functional. I haven't tried it myself though.



               
               

               
            

Legacy_Drewskie

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Otyugh
« Reply #16 on: March 16, 2015, 05:35:03 pm »


               

it's partially animated... it moves around well enough, the outside tentacles swing, it's mouth moves a bit.  the center tentacle does not move.  there is no death animation at all.  but at least it's there.   '<img'>



               
               

               
            

Legacy_ShadowM

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Otyugh
« Reply #17 on: March 16, 2015, 06:28:40 pm »


               

I took the week of March 30th off for my birthday. I finish it than sorry I did not get it done over the Christmas break but I did get the frog done then.



               
               

               
            

Legacy_Fester Pot

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Otyugh
« Reply #18 on: March 16, 2015, 11:14:16 pm »


               

So looking forward to the frog. Thank-you '<img'>


FP!



               
               

               
            

Legacy_ShadowM

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Otyugh
« Reply #19 on: March 17, 2015, 01:27:48 am »


               

The frog is done it is in my HR Base follow the link, just one with the animation. I have not made the other three (which just need the other textures slapped on them and supered to the main frog) and you good. If anyone wants to look it over / extract for Q or Baba yaga etc.. go ahead.



               
               

               
            

Legacy_ShadowM

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Otyugh
« Reply #20 on: March 29, 2015, 07:42:16 pm »


               

Started on the otyugh and just like to say this is a awsome model to work with '<img'>. All the rigging all done, which always a lot of work. I scaled up the otyugh they are large creatures they should not be shorter then a bugbear standing next to them. They eat bugbears for lunch. I went over the walk run animation again and went back to more of ThriKreen original movement (tentacles off to the side). I post some video when I get father along. I just like to thank Pstemarie for letting me work on it and ThriKreen and anyone else who worked on it for giving us a great model. I just hope you like the animations.



               
               

               
            

Legacy_3RavensMore

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Otyugh
« Reply #21 on: March 29, 2015, 08:59:01 pm »


               

I can't wait for this one.  It's such a unique creature and the model looks fantastic. 



               
               

               
            

Legacy_GunnersaurusRex

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Otyugh
« Reply #22 on: March 29, 2015, 10:34:51 pm »


               

The model and texture look amazing. Looking forward to seeing the finished version.



               
               

               
            

Legacy_Pstemarie

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Otyugh
« Reply #23 on: August 31, 2015, 11:32:42 pm »


               


Started on the otyugh and just like to say this is a awsome model to work with '<img'>. All the rigging all done, which always a lot of work. I scaled up the otyugh they are large creatures they should not be shorter then a bugbear standing next to them. They eat bugbears for lunch. I went over the walk run animation again and went back to more of ThriKreen original movement (tentacles off to the side). I post some video when I get father along. I just like to thank Pstemarie for letting me work on it and ThriKreen and anyone else who worked on it for giving us a great model. I just hope you like the animations.




 


ShadowM, now that I'm back on top with Q - what's your status with this. I don't want to duplicate work.


               
               

               
            

Legacy_Pstemarie

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Otyugh
« Reply #24 on: August 31, 2015, 11:58:31 pm »


               


The frog is done it is in my HR Base follow the link, just one with the animation. I have not made the other three (which just need the other textures slapped on them and supered to the main frog) and you good. If anyone wants to look it over / extract for Q or Baba yaga etc.. go ahead.




 


I replaced the giant frogs in Q with this version. The Q version has the animations housed in a new supermodel - a_gfrog. Otherwise, ShadowM did an excellent job getting this model finished.


               
               

               
            

Legacy_ShadowM

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Otyugh
« Reply #25 on: September 01, 2015, 12:55:43 am »


               

Welcome back '<img'>


Hi all, sorry the otyugh is not done yet. I have about half of the animations done and moved the head location down to the central tentacle as to look at creatures / pc. I had to stop work on it because of a big remodel of my bed room / nwn computer. The computer I do all my nwn work on started to freeze up and I been saving up for a big upgrade. Got a DK-Q2      

But anyhow I was going to clean the old one and do some memtest on it then release it with HR base 10.00. I have most nwn file backuped to another computer, so I can send you the file so you can finish up the animation if you want. I mostly likely will not be able to do any work on it for another week or two. Let me know if you want just the hak and/or gmax files too?, sometimes reimporting can cause problems.  Oh another idea you might want to try with the frogs/toads is to change them into slaads, just a thought. I been keeping a eye on everyone on my phone mainly, some great stuff everyone. Keep it up '<img'>



               
               

               
            

Legacy_Pstemarie

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Otyugh
« Reply #26 on: September 01, 2015, 12:59:44 am »


               

One to two weeks isn't that long to wait. Good luck with the remodel.