It is doable, but requires a bit of work. I've made a few custom classes for the campaign game I run. Without any special mods (NWNX), you could set each "godly parentage" as a prestige class such as 'son of Zeus class" or "son of Ares class". Doing it this way means you will have to take a basic character class such as cleric, wizard, etc to begin with and then advance as your custom class.
You would also have to modify the tlk and have a custom tlk so your classes, new skills, and feats show up in game. This requires you to also have custom icons to represent your new feats, skills, classes, etc unless you just recycle what the game already has available.
New feats would require you to write custom scripts, again, unless you were cycling current game resources like "bless" for example.
You would have to modify the following 2da or create them in case of a new prestige class:
class, cls_feat_xxxx, cls_bfeat_xxxx, cls_pres_xxxx, cls_skill_xxxx, feat, spell, skillOnce all your work is done, then you would have to package it all up in a hak so it will show up in game and distribute it to others if this was to be a MP game.
Hope this helps.
Modifié par valasc, 02 février 2013 - 08:49 .