The mermaid tail by Lisa in CEP is set up as a pelvis. If one wanted to, they could probably move the mermaid tail to a regular tail (with an offset to take into account the difference between pelvis pivot and tail node pivot) and possibly even benefit from the tail scaling. Tails
don't always play the animations you'd expect and that should be taken into consideration. But probably not as big a problem with this application of the idea. FWIW.
Modifié par OldTimeRadio, 17 janvier 2013 - 03:11 .