Author Topic: VFX Bats?  (Read 1248 times)

Baaleos

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VFX Bats?
« Reply #15 on: December 11, 2012, 12:17:30 am »


               

nwnsmith wrote...

This is a great idea! Wish I had the skills to help. It would be cool to see ravens or vultures as well. _six was using creatures ariund bodies in the preview video for his module a while back. Another cool crypt effect would be multiple glowing eyes like rats down a black corridor. The pirates of the caribean does this at the end of the ride at Disneyland.

see here
www.google.com/search


Thats a good point about the ravens and vultures.
This whole 'effect' where the body breaks apart and becomes a flock could turn into a series of effects.
eg - Flock of Doves, Flock of Bats, Ravens, Bees, Locusts etc

I bet someone could even make a Plague of Rats version too.


Eg - Instead of flying into the sky like the bugs, bats, or birds, it could be a terrain version, where they erupt from a point, and then gravity pulls them down.
Perhaps some sort of animation to make them scury outwards, and fade out.
(I know they are simple illusions of objects, not actual AI Controlled objects,  so it wouldnt be possible to get them to do complex things like - seek out nearest rat hole and escape - Lol)
               
               

               
            

Legacy_henesua

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VFX Bats?
« Reply #16 on: December 11, 2012, 01:05:14 am »


               

Baaleos wrote...
(I know they are simple illusions of objects, not actual AI Controlled objects,  so it wouldnt be possible to get them to do complex things like - seek out nearest rat hole and escape - Lol)


For the mice/rats, I'd simply use creatures and AI. You could start with the Boids AI and give the "leader" - a status which could transfer from one creature to another - a direction to go.
               
               

               
            

Legacy_Pearls

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VFX Bats?
« Reply #17 on: December 11, 2012, 01:18:24 am »


               'Image

my first ever try at using gmax to create a visual effect, the bats are a 2x2 grid of 32x32 images set to one of the emitters we use on psu, try not to be too harsh lol

if someone whos any good at image manipulation could take the existing bat model and slice a profile of it, someone more talented could make something like this which would look better though

'Image
               
               

               


                     Modifié par Pearls, 11 décembre 2012 - 01:42 .
                     
                  


            

Legacy_DM_Vecna

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VFX Bats?
« Reply #18 on: December 11, 2012, 03:07:59 am »


               Here is a working link on the blinking rat eyes referenced above

'Image
               
               

               
            

Baaleos

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VFX Bats?
« Reply #19 on: December 11, 2012, 09:52:04 am »


               Pearls - thats awesome

Is it finished/complete?
Would a download be possible?
               
               

               
            

Legacy_Pearls

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VFX Bats?
« Reply #20 on: December 11, 2012, 05:30:32 pm »


               atm it overrides one of nwns spells but ill make it a not overriding file then ill upload it
               
               

               
            

Legacy_Rolo Kipp

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VFX Bats?
« Reply #21 on: December 11, 2012, 05:45:52 pm »


               <boids of a feather...>

henesua wrote...
For the mice/rats, I'd simply use creatures and AI. You could start with the Boids AI and give the "leader" - a status which could transfer from one creature to another - a direction to go.

Quick links:

Mike England's Flocking Behaviour
Bloodsong's Flock of Seagulls

Fabulous stuff here :-) And there.

Edit: Will be implementing this in my ambient predator/prey spawns if Henesua doesn't beat me to it :-)

<...swarm together>
               
               

               


                     Modifié par Rolo Kipp, 11 décembre 2012 - 05:48 .
                     
                  


            

Legacy_3RavensMore

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VFX Bats?
« Reply #22 on: December 11, 2012, 11:22:11 pm »


               

Rolo Kipp wrote...

Mike England's Flocking Behaviour


That is fairly flocking fabulous!
               
               

               
            

Legacy_Pearls

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VFX Bats?
« Reply #23 on: December 15, 2012, 10:40:02 pm »


               wasnt able to finish this, i wanted to create a similar appear or disappear effect like that skyrim video with a black shape but someone with more skill can probably do it, lol

uploading the files as they are

edit: for some reason the emitters dont show anything in game after replacing one texture even though it appears correct to me, need to fix this first
               
               

               


                     Modifié par Pearls, 15 décembre 2012 - 11:36 .
                     
                  


            

Legacy_Rolo Kipp

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VFX Bats?
« Reply #24 on: December 16, 2012, 02:30:05 pm »


               <insanely...>

Where'd you upload it to? =)
What video/shape? (link?)

Check the emitter in notepad++.
Sometimes the SpawnType gets reset to -1 (which only spawns when the parent moves).

<...curious>
               
               

               
            

Legacy_ShadowM

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VFX Bats?
« Reply #25 on: December 17, 2012, 01:20:50 am »


               Like Rolo Kipp said where is the upload of what you got so far. I like to look at it and it be easier if I did not have to start from scratch. It can be done.
               
               

               
            

Legacy_Pearls

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VFX Bats?
« Reply #26 on: December 17, 2012, 05:40:49 am »


               download

only working remaining model i have left, broke the other one lol
               
               

               


                     Modifié par Pearls, 17 décembre 2012 - 05:42 .