Author Topic: Underwater Current  (Read 379 times)

Legacy_Sintrea

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Underwater Current
« on: October 16, 2012, 11:05:22 pm »


               Brainstorming thread

I want to make a hallway where when the character enters they get pushed to the end by an underwater current.

Now I'm a little stuck on how to represent that visualy.

My first idea was to put the placeable bubbles on their side, so the bubbles go sideways. Unfortunatly I can't figure out a way to do this.

I'm posting here in case anyone knows of any custom content that would be close to this idea.

Thanks!
               
               

               
            

Legacy_Rolo Kipp

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Underwater Current
« Reply #1 on: October 16, 2012, 11:58:52 pm »


               <leaning...>

I can see a couple of options here:

1) The bubble vfx is affected by wind, so you can make the area "windy". Downside, I don't know how you can change the direction of the wind :-P So you'd have to set up the hallway to run in the direction the wind blows (I *think* it's hard-wired to always blow from one direction).

2) You can alter the vfx model so the bubbles have a horizontal velocity and just make them align with the hallway. Downside, I think the bubbles have a drag, so the horizontal vector will drop off unless you remove drag. (been a while since I played with bubbles).

<...into the wind>
               
               

               


                     Modifié par Rolo Kipp, 16 octobre 2012 - 10:59 .
                     
                  


            

Legacy_s e n

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Underwater Current
« Reply #2 on: October 18, 2012, 08:48:51 pm »


               I would make an understream crosser and play with transparencies and animeshed uvxform
               
               

               
            

Legacy_henesua

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Underwater Current
« Reply #3 on: October 18, 2012, 10:01:58 pm »


               Has anyone seen the moving water placeables that TAD expanded upon?

Gaoneng made a flowing river proof of concept placeable and TAD did more with it.
http://nwvault.ign.c...d=46783&id=7407
               
               

               
            

Legacy_ShadowM

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Underwater Current
« Reply #4 on: October 19, 2012, 06:45:37 am »


               Take three of the wave effects and combine them into one with a one low , one medium and one high on the pc and apply them to the pc. Take control of the pc with scripting and move them where you want the current to move them too. Maybe make the three about as wide as a hallways or tile
               
               

               
            

Legacy_Rolo Kipp

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Underwater Current
« Reply #5 on: October 19, 2012, 06:50:53 pm »


                <pointing...>

There's also Baba Yaga's waterfall (video)

And Pen's Whirlpools:
'Image

Edit: Did a little work on a "Bubbles - Streaming" placeable last night. Might work out...

<...in other directions>
               
               

               


                     Modifié par Rolo Kipp, 19 octobre 2012 - 06:24 .