Well thats not best option because then it will allow you to attack with ranged weapon as it would be jail door. Of course of there is no creature its fine but i would used a special cutscene that would trigger by a conversation on door.
door OnFailedToOpen - start a conversation
conversation
some action node - start the cutscene (once)
cutscene
- make a player invisible
- teleport player behind door
- move camera around to make this look cool
- restore PC appearance and position
Modifié par ShaDoOoW, 29 octobre 2011 - 09:32 .