Author Topic: Gmax Robe Help  (Read 321 times)

Legacy_Selvec_Darkon

  • Newbie
  • *
  • Posts: 4
  • Karma: +0/-0
Gmax Robe Help
« on: September 23, 2011, 01:06:30 pm »


               Hey, I'm a DM on a server and we are currently doing an update to our hak. There's a few robes we've got that have niggly issues, such as the hands being included in the robe model, dispite actually not changing from the original NWN models. So I'm trying to cut the hand nodes off the model, the issue is that once I do this and export the model from GMax then put it into NWN, the model shows up with the hands completely cut off, without the base NWN hands showing up at all.

Any help would be swell. I'm completely new to modelling, and I've looked for tutorials but they don't seem to explain how robes are made and edited at all. So treat me like a complete newbie.

Here's what it shows in NWN
'Image

And here's what I did in Gmax
'Image
               
               

               


                     Modifié par Selvec_Darkon, 23 septembre 2011 - 12:11 .
                     
                  


            

Legacy_Zwerkules

  • Hero Member
  • *****
  • Posts: 1997
  • Karma: +0/-0
Gmax Robe Help
« Reply #1 on: September 23, 2011, 01:28:25 pm »


               You have to edit the parts_robe.2da if you remove the hands from the robe model.
Look for the line for your robe and set HIDEHANDR and HIDEHANDL to 0.
There might still be issues though because the hands you removed might have been animated differently than the standard hands that will reappear after you change the 2da-file.
               
               

               
            

Legacy_Selvec_Darkon

  • Newbie
  • *
  • Posts: 4
  • Karma: +0/-0
Gmax Robe Help
« Reply #2 on: September 23, 2011, 05:32:47 pm »


               That did it, thank you very much.