Author Topic: Questions about Custom Content  (Read 445 times)

Legacy__Guile

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Questions about Custom Content
« on: September 14, 2011, 03:42:30 am »


               I've seen some custom tilesets on some CEP 2.4 servers, but I didn't need to download anything at all.

I'd like to make modules with custom tiles but I don't want to require a hak pak, can someone walk me through how to do this using CEP's stuff?
               
               

               


                     Modifié par _Guile, 14 septembre 2011 - 02:43 .
                     
                  


            

Legacy_The Amethyst Dragon

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Questions about Custom Content
« Reply #1 on: September 14, 2011, 03:58:00 am »


               If your module uses CEP 2.4, just add the optional cep2_add_tiles2 and cep2_add_tiles1 haks to your modules custom content list (see here for the full hak order).  You can then start building with the newer tilesets (which seem to be mostly versions of the default tilesets with added features).
               
               

               
            

Legacy__Guile

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Questions about Custom Content
« Reply #2 on: September 14, 2011, 07:05:09 pm »


               

The Amethyst Dragon wrote...

If your module uses CEP 2.4, just add the optional cep2_add_tiles2 and cep2_add_tiles1 haks to your modules custom content list (see here for the full hak order).  You can then start building with the newer tilesets (which seem to be mostly versions of the default tilesets with added features).


Thank you very much!  (Wow guess I should read the stickies more often.)  '<img'>

Anyway, quick question about Tiles

- - cep2_add_tiles2 (optional)
- - cep2_add_tiles1 (optional)
- - cep2_ext_tiles (optional -- use ONLY if you want to overwrite the standard Bioware tilesets - without this you get seperate tilesets)

Can you use All 3 Options Above, or should you use only one of the 3 options, or what is the proper way to set it up?
               
               

               


                     Modifié par _Guile, 14 septembre 2011 - 06:08 .
                     
                  


            

Legacy_The Amethyst Dragon

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Questions about Custom Content
« Reply #3 on: September 14, 2011, 08:33:51 pm »


               You can use all three.  From my understanding, the "add_tiles" haks add the models.  The "ext_tiles" one makes it so that instead of adding the CEP versions of the tilesets as extras, it instead overrides the default tilesets with the CEP versions.  And I don't think the "ext_tiles" one does anything without the other two that actually contain the tile models.

So, three choices:
1. none of the CEP tileset haks (and no CEP tilesets)
2. cep2_add_tiles1 + cep2_add_tiles2 (adds CEP versions as new tilesets)
3. cep2_add_tiles1 + cep2_add_tiles2 + cep2_ext_tiles (overrides default tilesets with CEP versions)
               
               

               


                     Modifié par The Amethyst Dragon, 14 septembre 2011 - 07:34 .