Author Topic: Animal headed humanoids  (Read 369 times)

Legacy_Rolo Kipp

  • Hero Member
  • *****
  • Posts: 4349
  • Karma: +0/-0
Animal headed humanoids
« on: August 02, 2011, 04:07:42 pm »


               <staring in dismay at a thousand mixed up scrolls>

Eventually I want to master GMax and sculpt my own models... Shouldn't be too difficult, having mastered Sculpt 3D, Turbo Silver, Imagine and AutoCAD... (My grey beard seems to get longer with every obsolete skill-set :-( Would prefer to learn Blender, but I see no real support for NwN/Blender2.5)

But, until then, I want to at least rough out a couple modules.

One of my prime requirements are the Child Races created by the Elven during the Restoration:
  • Wolfen - Human build with wolf (not scary wereworf!) head and reskinned body.
  • Felen -  Elven build with cougar head.
  • Bruen - Fat, er, Large 1/2 orc build with bear head. 
Eventually (see above :-P) they would have the short-femur hind legs of animals as well... but for now I just want to change their heads so I have something to go with.

I know I can do that with a dynamic humanoid blueprint, but I can't find the heads.  Too much (good!) information! If no one has ever created animal heads, I will be absolutely astounded! So, what I am asking is if some kind (or supercilious or even comtemptuous, so long as it gets me further along ;-) person will tell me where to find the models I need.  (Heads. Animal heads. Just that... for now)

Edit: And a fox... is there a fox anywhere?
I am using both expansions and CEP 2.4 (and looking hard at Project Q)

<exits singing "Fish heads, fish heads, roly-poly fish heads...">
               
               

               


                     Modifié par Rolo Kipp, 02 août 2011 - 03:36 .
                     
                  


            

Legacy_henesua

  • Hero Member
  • *****
  • Posts: 6519
  • Karma: +0/-0
Animal headed humanoids
« Reply #1 on: August 02, 2011, 04:47:11 pm »


               There is a fox headed humanoid in Q. I think they are referred to as Kathnee in Q. But not a separate head model that I am aware of.
               
               

               


                     Modifié par henesua, 02 août 2011 - 03:48 .
                     
                  


            

Legacy_WebShaman

  • Hero Member
  • *****
  • Posts: 1390
  • Karma: +0/-0
Animal headed humanoids
« Reply #2 on: August 02, 2011, 05:02:50 pm »


               There are helms that do this - I think that they are (or were) in the CEP.  You might want to look there.  Should not be all that hard to change them into heads.

Wolf head, Rakshasa head (for your cougar), and a Bear head.  I think they were used, long ago, for lycanthropes.
               
               

               
            

Legacy_Rolo Kipp

  • Hero Member
  • *****
  • Posts: 4349
  • Karma: +0/-0
Animal headed humanoids
« Reply #3 on: August 03, 2011, 12:54:24 am »


               <hums Jimmy Hendrix under his breath>

henesua wrote...

There is a fox headed humanoid in Q. I think they are referred to as Kathnee in Q. But not a separate head model that I am aware of.


There is a group of "Kyoht" under Humanoid->other in CEP2.4... one of those is "Kathnee".. very nicely done, too.
There is a certain japanese influence I will want to explore later (fox-woman spirit) and that might be exactly what Tom Baker ordered. Thank you for drawing my eyes that way (still haven't explored Q... I will, but haven't yet. I suckle the electronic teat only a few times a week :-( It's a pain being off-grid :-P

What I was asking for in that last minute addendum (rather off the OP, sorry) was for a decent red fox. There are kit fox, fennec & bat-eared in CEP2.4, but all have (IMHO) too-skinny tails (Got ta be fluffy! =).

But I do like that Kathnee model :-)

<bumps into Doors>
               
               

               
            

Legacy_Rolo Kipp

  • Hero Member
  • *****
  • Posts: 4349
  • Karma: +0/-0
Animal headed humanoids
« Reply #4 on: August 03, 2011, 01:40:11 am »


               <drools a little...>

WebShaman wrote...

There are helms that do this - I think that they are (or were) in the CEP.  You might want to look there.  Should not be all that hard to change them into heads.

Wolf head, Rakshasa head (for your cougar), and a Bear head.  I think they were used, long ago, for lycanthropes.


Seen mention of animal helmets, but can not find them in CEP... only a few helmets, none animal. As a jury-rig, I could equip (permanently) Child race models with the appropriate helmet. That would work fine, since none of them like to cover their rather sensitive ears, anyway... but I'd have to find the blasted things :-/

There is a feline furry head pMH0_HEAD160 &pFH0_HEAD186 that will work (sorta) for the Felen, but I came across the NPC model for ZEP_Ayala... WooHOO! *Somebody* read my mind exactly, even to coloring... anyone know who modelled that? That's my Felen race exactly. Make the torso & arms dynamic... well, later.

Yes, Rakshasa head would work for Felen.

Guess I have to schedule some time on GMax... :-P

<...as old men do when their mind wanders>
               
               

               
            

Legacy_WebShaman

  • Hero Member
  • *****
  • Posts: 1390
  • Karma: +0/-0
Animal headed humanoids
« Reply #5 on: August 03, 2011, 02:44:53 pm »


               http://nwvault.ign.c....Detail&id=7177

I think that is the animal helms I mentioned.
               
               

               
            

Legacy_Rolo Kipp

  • Hero Member
  • *****
  • Posts: 4349
  • Karma: +0/-0
Animal headed humanoids
« Reply #6 on: August 03, 2011, 06:31:54 pm »


               <looks pleased>

Ahhh... these might do very well. Thank you.

Grabbed the Furryheads.hak also, though I prefer to limit things to one hak, I'll do what's needed...

<pulls out cranium calipers and goes to work>