Author Topic: One weapon focus and so on...  (Read 408 times)

Legacy_Xardex

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One weapon focus and so on...
« on: May 01, 2011, 04:16:46 pm »


               In short, im trying to make so that when you pick, lets say, weapon focus unarmed, you'll have focus to all weapons.

I know this has been done with CEP weapons, so for example when taking weapon focus to dagger, you would have 'assassin dagger' focused aswell, and so on... But is it possible to make one feat cover all of the focuses?

If not, how would I go about focusing the CEP weapons?

One requiriment would be that it has to be server side... (The server with the CEP focuses also was completely serverside)

Any help or info appreciated... I have very little experience with .2da's so even the most basic information can be useful to me.

Thanks in advance!
               
               

               


                     Modifié par Xardex, 01 mai 2011 - 03:18 .
                     
                  


            

Legacy_Shadooow

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One weapon focus and so on...
« Reply #1 on: May 01, 2011, 07:44:55 pm »


               Well but thats not the way it work. I dont think that CEP solution you says its already been done works.

But it would be possible to do something like variant weapon focus rule which gets focused on weapon classes like maces -> light, heavy, dire, swords -> shortsword, long, bastard, greatsword and so on.

Either via bonus feat using skin/NWNX when you choose one of those normally. Or using hak make a new weapon focus feats on these categories and then add individual focus feats as bonus again skin/NWNX. And if you would deleted Name collumn for these feats in feat.2da they would be invisible in character sheet screen (but still only if you use hak for this solution).
               
               

               


                     Modifié par ShaDoOoW, 01 mai 2011 - 06:45 .
                     
                  


            

Legacy_Xardex

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One weapon focus and so on...
« Reply #2 on: May 01, 2011, 07:54:13 pm »


               I am currently using an onequip script that uses nwnx_funcs to swap the focus feat... Unfortunately no feats for CEP weapons.

If I gave the feats with nwnx funcs, would they work even if the players dont have the modified files? And again, I have no idea how to modify the .2da's...

Anyway, I was just a player on that cep server, I have no idea how they accomplished it but it did work.
               
               

               
            

Legacy_Shadooow

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One weapon focus and so on...
« Reply #3 on: May 01, 2011, 09:01:04 pm »


               All workarounds for CEP weapons I saw (on vault)uses attack bonus that counts towards to +20 cap.

Acaos' linux nwnx_funcs allows to bound any feat with a +1ab/2dmg/etc for any custom baseitem but this is not used in any public system, probably only on Higher Ground server.
               
               

               
            

Legacy_Xardex

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One weapon focus and so on...
« Reply #4 on: May 02, 2011, 11:55:39 pm »


               Its always linux isn't it... Well, thanks anyway.