Author Topic: Using CEP in third party modules - need help  (Read 566 times)

Legacy_Yttermayn

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Using CEP in third party modules - need help
« on: April 03, 2011, 12:07:01 am »


               I figgured this out once, but that computer died and I am having a heck of a time retracing my steps.  I used a program (PRC module updater, I think) to automagically update modules not made with CEP to be able to use it.  I beleive I ued it with shadowlords1-5.  Anyhow, it was really easy, but now it's not working.  Whenever I run the prcupdater program, it tells me there's no custom content available.  I have downloaded the latest CEP 2.4 file and unzipped it into the NWN directory and selecting 'yes' when asked to overwrite.  I have shadowlords 1-5 unzipped into the modules directory.  Then I try to run PRCModuleUpdater.exe and get the error message "There is no custom content to install.  The installer will no close."  The program comes without instructions and I have found NOTHING helpful in the last 5 hours of googling.  Please help me sort this out.

Thankyou very much.
               
               

               
            

Legacy_CainMaris

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Using CEP in third party modules - need help
« Reply #1 on: April 03, 2011, 12:27:08 am »


               I could walk you through adding CEP (or other custom content) with the toolset if you like, but don't know about the PRCModule Updater yo're using.

Haven't ever neeeded it.
               
               

               
            

Legacy_Yttermayn

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Using CEP in third party modules - need help
« Reply #2 on: April 03, 2011, 01:06:26 am »


               Please do.  I have no idea how to use the toolset, I was never interested in making mods for NWN.
               
               

               
            

Legacy_Cain Maris

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Using CEP in third party modules - need help
« Reply #3 on: April 03, 2011, 05:54:40 am »


               (Pardon the baby steps. Zip on ahead to the parts that aren't obvious.) (Edited for typos.)

Download and unpack the CEP files into your NWN installation folder. Most of them into the hak folder, and the tlk file into a tlk folder - create one if you haven't got one already.

Back up the mod file. NWN will make a backup when it saves, but caution is cheap.

Open the toolbox from the second button on the NWN splashscreen.

Select a mod you want to add the CEP to, and wait while it opens. If you get a warning that the mod uses hakpacks, click Yes.

When the Areas/Conversations/Script lists appear on the left, from the top menu select Edit, and then Module Properties.

In the Module Properties popup, select the Custom Content tab.

This window has a display/reorder field for the haks this mod uses, an entry field for adding hacks, and an entry field for a custom tlk file.

In the hak entry field, select a CEP file and click Add. See the list below.

In the display field above, select the hak you just added, and click Move Up to move it to the top. Then add the rest of the CEP hak files. They should slot into place below the first one unless you click in the show field again.

Order isn't critical in my experience, but the CEP files as a group should be at the top of the list in most cases.

If you add a wrong hak by mistake, click Remove.

Once you've added all of the CEP haks, in the Custom Tlk File field, select the CEP tlk file.

Once you've added the hak and tlk files, click OK. In the big scary warning window, click Yes. Wait for it to finish compiling the mod, which will take a while.

NWN will likely find a couple of missing scripts and conversations. There are some trivial omissions that are missing in almost everything (nw_ch_aca.nss, for instance). They generally aren't an issue. If they don't show up for you, you win.

Once it's compiled, in the results window, click Done. All of the pop-ups close.

From the top menu, select File, then Save.  Repeat for the rest of the mods.

I'm about to look at CEP 2.4, but the 2.3 file list should be similar. It was:

Hak files (* means optional - I don't use them):

cep2_top_v23
*cep2_custom
cep2_add_phenos5 to ...add_phenos1
*cep2_add_tiles, ...ext_tiles, ...doors, ...skies, ...rules, ...loads
cep2_core6 to ...core0
cep2_crp
*cep2_crp_s
*cep2_add_sb_v1
*cep2_build

Tlk File:

cep23_v1

Simple process, but compiling is slow. Let me know if you have problems.
               
               

               


                     Modifié par Cain Maris, 03 avril 2011 - 04:59 .
                     
                  


            

Legacy_Alex Warren

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Using CEP in third party modules - need help
« Reply #4 on: April 03, 2011, 08:24:19 am »


               Yttermayn, are there any *.hif files in your hak directory? They tell updater which haks (and in which order) to load into the module. If you don't have it, module updater can't install anything.

There should be a hif file for CEP somewhere on the Vault.
               
               

               
            

Legacy_Yttermayn

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Using CEP in third party modules - need help
« Reply #5 on: April 03, 2011, 04:35:38 pm »


               Oh, so the hif file goes in the hak directory?  I'll try that.  That's the kind of thing that should be in an instruction manual.  If that dosn't work, I'll have to go with Cain's instructions.  Thank you both!  I'll post the results.
               
               

               
            

Legacy_Yttermayn

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Using CEP in third party modules - need help
« Reply #6 on: April 03, 2011, 04:43:15 pm »


               That was what was needed.  I guess the hif file got in the hak directory somehow when I did this the first time on the (now dead) computer.  I was never aware of that step.  So for anybody else in my position:
I put the cep2.1 .hif file downloaded from the nwvault into the hak directory, then executed prcmoduleupdater.exe from the nwn main directory.  Then the program opens a window and is largely self explanatory there on out.
Thank you guys!!!
               
               

               
            

Legacy_CainMaris

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Using CEP in third party modules - need help
« Reply #7 on: April 05, 2011, 01:13:30 am »


               Better and shorter answer. Kudos Alex.

Glad it worked for you.