Author Topic: CEP 2.3c starter module  (Read 422 times)

Legacy_Arawan

  • Newbie
  • *
  • Posts: 42
  • Karma: +0/-0
CEP 2.3c starter module
« on: October 03, 2010, 04:31:05 pm »


               This might be a noobish question but is the haks correct in the starter 2.3 module you get when using the updater? 

I am about to build a new module and thought it strange it was:

cep2_top_v22
cep2_custom
cep2_add_phenos5
cep2_add_phenos4
cep2_add_phenos3
cep2_add_phenos2
cep2_add_phenos1
cep2_add_sb_v1
cep2_add_doors
Cep2_core6
Cep2_core5
Cep2_core4
Cep2_core3
Cep2_core2
Cep2_core1
Cep2_core0
cep2_crp
cep2_crp_s

And TLK file:   cep22_v1

Shouldnt it be

Cep2_top_v23  and tlk cep23_v1  ? 

on a similar note, adding the cep added tiles hak, will they require a player to download aditional cep material or simply be included if they have the CEP 2.3 ? 

Thanks
               
               

               


                     Modifié par Arawan, 03 octobre 2010 - 05:35 .
                     
                  


            

Legacy_420

  • Sr. Member
  • ****
  • Posts: 370
  • Karma: +0/-0
CEP 2.3c starter module
« Reply #1 on: October 03, 2010, 07:16:47 pm »


               All the .hak files are included in CEP_23_Full_C.7z.



cep2_top_v22.hak and cep2_top_v23.hak are the same file. Same is true with the .tlk files.



With the introduction of the CEP Updater the notion of version numbers has become somewhat obsolete.



-420
               
               

               
            

Legacy_Arawan

  • Newbie
  • *
  • Posts: 42
  • Karma: +0/-0
CEP 2.3c starter module
« Reply #2 on: October 03, 2010, 08:22:02 pm »


               Ahh I see, then I shall assume the module cep 2.3 starter that came with my latest "patching" with the updater is 2.3 despite it saying 22.v1



Thx a lot 420 '<img'>