Gelscressor, you are quite right about the method. As you see, though, it only works if the tilesets you're working with had correct door entries in the first place.
If not, hopefully at least doors are assigned (even if not to the correct numbers), so you can find which tiles have doors quickly by running a Ctrl+F on DOOR0, DOOR1, etc. Each time you find a door entry, note the tile model - in Calvin's example, we see tile number 1570 has a door, and its model name is txr51_w25_01... So, open up the hakpak in NWExplorer and see what that tile looks like. That should show you the doorframe that needs to be filled, so you choose the right doortype and replace whatever doortype number was there before in the tile's door entry. (Doortype 0 is a generic door slot; the rest are tileset-specific doors. But I imagine you already know this!)
This may take a while, unfortunately. If there's a quicker way, though, I can't think of it right now.
Gelscressor wrote...
On a perhaps related note; I'm confused
by the statement at the second link that claims the doors= entry
references to how many doors are in the tile; despite that there are
entries such as Doors=1600744796.
I'm not sure that I understand what you're saying/asking here. Anyway, yes, the entry Doors=0 (or whatever) indicates how many doors are in the tile. You should certainly never see such a large number as you quote. The default number is zero. Off the top of my head, I cannot ever recall seeing more than three.
Modifié par Estelindis, 27 juillet 2010 - 02:50 .