Author Topic: WHat does this game need?  (Read 1243 times)

Legacy_Fester Pot

  • Hero Member
  • *****
  • Posts: 1698
  • Karma: +0/-0
WHat does this game need?
« Reply #15 on: December 14, 2015, 03:57:36 pm »


               

There seems to be a high number of folks interested in a monthly NWN Community Newsletter too. I didn't make the poll mention weekly, as that would be asking too much, but the current results look quite promising!


 


Would you be interested in a NWN Community Newsletter showcasing monthly new content, module reviews and Role Playing PW articles?

[ YES / NO ]


[ 30 / 8 ]


FP!



               
               

               
            

Legacy_werelynx

  • Hero Member
  • *****
  • Posts: 1110
  • Karma: +0/-0
WHat does this game need?
« Reply #16 on: December 14, 2015, 07:06:57 pm »


               

I would be also interested.. maybe not so much in creating it myself '<img'>


Where is the poll located at?



               
               

               
            

Legacy_kamal_

  • Sr. Member
  • ****
  • Posts: 347
  • Karma: +0/-0
WHat does this game need?
« Reply #17 on: December 14, 2015, 08:46:53 pm »


               The nwn podcast folks have stopped making episodes. Maybe you could pick up from them?
               
               

               
            

Legacy_Zwerkules

  • Hero Member
  • *****
  • Posts: 1997
  • Karma: +0/-0
WHat does this game need?
« Reply #18 on: December 14, 2015, 09:48:01 pm »


               What this game needs is cookies! '<img'>
               
               

               
            

Legacy_Whitelaughter

  • Newbie
  • *
  • Posts: 12
  • Karma: +0/-0
WHat does this game need?
« Reply #19 on: December 15, 2015, 09:31:44 am »


               

spells for world building


 


The OC is awesome, there are many excellent modules; but if you want to dip your toe into constructing a module yourself you need to learn at least some coding, and conversation trees were IIRC slow and unwieldy to build.


Suppose instead, after throwing up the broad framework, you simply started 'playing' your module with a PC with a few levels of 'god' and spells like these:


 


Audible Glamour: text currently in the talk bar becomes NPC's default response


Magic Mouth: text currently in talk bar becomes answer to PC's next choice in conversation


Wall of Stone: creates wall in desired location


Fabricate: place item


Arcane Mark: target item becomes unique


Mordenkainen's Magnificent Mansion: targeted door leads to a newly created map.


 


Spells like these could be used in normal play as well, but limited as appropriate to your PCs class and level. This would make it easier for people to ease themselves into writing modules.


 


[edit] On reflection, I answered what I think is needed, but you are trying to work out what you think is needed. I suggest mulling over which books or films contain that missing element; that should help you identify it.



               
               

               
            

Legacy_Asymmetric

  • Sr. Member
  • ****
  • Posts: 289
  • Karma: +0/-0
WHat does this game need?
« Reply #20 on: December 15, 2015, 06:38:52 pm »


               


What this game needs is cookies! '<img'>




 


Oh these cookies !


               
               

               
            

Legacy_Lilura

  • Full Member
  • ***
  • Posts: 233
  • Karma: +0/-0
WHat does this game need?
« Reply #21 on: December 24, 2015, 12:43:22 pm »


               


NWN needs only more players. Nothing else.




 


This. And fewer dumb troll topics on its boards.