Author Topic: NWN 1 OC, co-op and XP  (Read 578 times)

Legacy_Soulshitter

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NWN 1 OC, co-op and XP
« on: August 17, 2013, 06:09:18 pm »


               Lo lads, I'm in distress

I'm thinking about playing the original NWN campaign with a 2-3 friends, making us a real cosy party of four, but I'm slightly concerned with XP gain.
How does the game calculate XP gain between the four of us? Will it be the same as having three henchmen? 
If so, is there any way to raise the XP gain, so that we'll still level at a fair rate? 

Thanks in advance,
Mike
               
               

               
            

Legacy_MagicalMaster

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NWN 1 OC, co-op and XP
« Reply #1 on: August 17, 2013, 06:16:56 pm »


               Henchmen/summons/familiars/animal companions remove 20% of experience each.  So 1 henchman is 80% XP, two is 64%, three is 51.2%, etc.

Players are split evenly.  Two players get 50% experience each, three players get 33% experience each, four players get 25% experience each, and so on.  Some modules/worlds adjust it but not in the original campaign.

That said, you should still be fine provided you do the Prologue first.  You'll level more slowly (though quest XP doesn't change) but because you have a large party it'll make up for the level loss for each person (two level 8 characters > one level 10 character).  The further you go the less of a problem it will be.  Since you'll be lower level, the monsters will be worth more XP than they would be if you were higher level.

The game will also *try* to spawn more (and tougher) enemies for a larger group which is more experience, but that doesn't always succeed perfectly.

Bottom line: it'll still be easier than playing solo, but each of your levels will be lower.
               
               

               
            

Legacy_Soulshitter

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NWN 1 OC, co-op and XP
« Reply #2 on: August 17, 2013, 06:23:28 pm »


               Thanks man, much appreciated!
I've read in another thread that, at times, completing a quest would only award the one who speaks to the questgiver. Do you happen to know if this is a common bug, and if it's something that can be worked around?
               
               

               
            

Legacy_MagicalMaster

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NWN 1 OC, co-op and XP
« Reply #3 on: August 17, 2013, 06:38:32 pm »


               It entirely depends on how the quest is scripted.  I think most or all of the OC is scripted to give it to the whole party.  So whether it happens or not is a choice, not a bug.

Also, in the very, very unlikely event where your group gets stuck and you think your group is too low level, there are some console/cheat commands you can use to bump everyone's level up by 1 or 2 or something.
               
               

               
            

Legacy_Soulshitter

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NWN 1 OC, co-op and XP
« Reply #4 on: August 17, 2013, 07:16:18 pm »


               Alright, that's all I needed to know, thank you again, you've been a great help!