Empyre65 wrote...
Here are the two Cleric builds you asked for. First is a Bard / Cleric build that chooses domains to take advantage of the Bard's Charisma, Sun domain for stronger turning and either Earth domain to turn elementals or Good domain to turn outsiders (demons, devils, slaadi,, etc.). Both the Earth and Good domains have the Stoneskin spell, which is very nice to have for quite a while. This build is a very strong buffing build, and pretty good at turning as well.
Charming Cleric (Bard 14 / Cleric 26)
Human, Non-Lawful
Playable 1 - 40, PvM
Abilities:
STR: 14
DEX: 8
CON: 10
WIS: 16 (20)
INT: 14
CHA: 14 (26)
Leveling Guide:
Human: (Quick to Master)
01: Bard(1): Power Attack, Blind Fight
02: Cleric(1): Domain Sun, Domain Earth (or Good)
03: Cleric(2): Weapon Proficiency Martial
04: Cleric(3): CHA+1, (CHA=15)
05: Cleric(4)
06: Cleric(5): Weapon Focus: Heavy Flail
07: Bard(2)
08: Cleric(6): CHA+1, (CHA=16)
09: Cleric(7): Extra Turning
10: Cleric(
11: Cleric(9)
12: Bard(3): WIS+1, Extend Spell, (WIS=17)
13: Cleric(10)
14: Cleric(11)
15: Cleric(12): Divine Might
16: Cleric(13): WIS+1, (WIS=18)
17: Bard(4)
18: Cleric(14): Divine Shield
19: Cleric(15)
20: Cleric(16): WIS+1, (WIS=19)
21: Cleric(17): Epic Weapon Focus: Heavy Flail
22: Bard(5)
23: Cleric(18)
24: Bard(6): CHA+1, Great Charisma I, (CHA=18)
25: Cleric(19)
26: Bard(7)
27: Bard(: Great Charisma II, (CHA=19)
28: Cleric(20): CHA+1, (CHA=20)
29: Bard(9)
30: Cleric(21): Epic Prowess
31: Cleric(22)
32: Bard(10): CHA+1, (CHA=21)
33: Cleric(23): Great Charisma III, Armor Skin, (CHA=22)
34: Bard(11)
35: Cleric(24)
36: Bard(12): CHA+1, Great Charisma IV, (CHA=24)
37: Bard(13)
38: Cleric(25)
39: Cleric(26): Great Charisma V, Great Wisdom I, (WIS=20), (CHA=25)
40: Bard(14): CHA+1, (CHA=26)
Stats:
Hitpoints: 292
Skillpoints: 249
Saving Throws (Fortitude/Will/Reflex): 21/29/18
Saving Throw bonuses: Spells: +9
BAB: 25
AB (max, naked): 31 (melee), 25 (ranged)
AC (naked/mundane armor/shield only): 19/30
Spell Casting: Bard(5),Cleric(9)
Alignment Changes: 0
Skills:
Concentration 43(43), Heal 19(24), Listen 43(48), Lore 15(31), Perform 13(21), Persuade 11(19), Spellcraft 43(45)Tumble 40(39), UMD 22(30)
01: Concentration(4), Heal(4), Listen(4), Lore(4), Perform(1), Persuade(1), Spellcraft(3), Tumble(4), UMD(3)
02: Concentration(1), Persuade(1), Spellcraft(2), Save(1)
03: Concentration(1), Spellcraft(1), Save(4)
04: Concentration(1), Spellcraft(1), Save(7)
05: Concentration(1), Spellcraft(1), Save(10)
06: Concentration(1), Save(14)
07: Concentration(1), Listen(6), Perform(3), Tumble(6), UMD(5)
08: Concentration(1), Persuade(1), Spellcraft(3)
09: Concentration(1), Spellcraft(1), Save(3)
10: Concentration(1), Spellcraft(1), Save(6)
11: Concentration(1), Save(10)
12: Concentration(1), Listen(5), Perform(2), Tumble(5), UMD(4)
13: Concentration(1), Persuade(2), Spellcraft(2)
14: Concentration(1), Spellcraft(2), Save(2)
15: Concentration(1), Spellcraft(1), Save(5)
16: Concentration(1), Save(9)
17: Concentration(1), Listen(5), Tumble(5), UMD(5)
18: Concentration(1), Persuade(2), Spellcraft(2)
19: Concentration(1), Spellcraft(2), Save(2)
20: Concentration(1), Spellcraft(1), Save(5)
21: Concentration(1), Save(9)
22: Concentration(1), Listen(5), Tumble(5), UMD(5)
23: Concentration(1), Persuade(4)
24: Concentration(1), Heal(1), Listen(2), Perform(2), Spellcraft(1)
25: Concentration(1), Spellcraft(4)
26: Concentration(1), Heal(1), Listen(2), Tumble(3)
27: Concentration(1), Listen(1), Perform(3), Tumble(2)
28: Concentration(1), Heal(2), Lore(2)
29: Concentration(1), Heal(2), Listen(2), Lore(1), Spellcraft(1)
30: Concentration(1), Spellcraft(4)
31: Concentration(1), Heal(1), Lore(1), Save(2)
32: Concentration(1), Listen(3), Tumble(5)
33: Concentration(1), Heal(2), Lore(2)
34: Concentration(1), Heal(1), Listen(2), Lore(1), Perform(1), Spellcraft(1)
35: Concentration(1), Spellcraft(4)
36: Concentration(1), Heal(2), Listen(2), Lore(2)
37: Concentration(1), Listen(1), Tumble(5)
38: Concentration(1), Heal(2), Lore(2)
39: Concentration(1), Heal(1), Spellcraft(3)
40: Concentration(1), Listen(3), Perform(1), Spellcraft(2)
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Next is a Rogue / Cleric build that is dex-based with dual-wielding and Epic Dodge, but you wont get Epic Dodge until well after HotU. It will still come in handy in Sands of Fate, which I linked for you earlier to play after HotU. This build isn't quite a strong a buffer as the other one, but still pretty good.
Another Clever Cleric (Rogue 14 / Cleric 26)
Human, Any Alignment
Playable 1 - 40, PvM
Abilities:
STR: 8
DEX: 15 (26)
CON: 12
WIS: 16 (20)
INT: 14
CHA: 10
Leveling Guide:
Human: (Quick to Master)
01: Rogue(1): Blind Fight, Toughness
02: Cleric(1): Domain Magic, Domain Trickery
03: Cleric(2): Weapon Finesse
04: Cleric(3): DEX+1, (DEX=16)
05: Cleric(4)
06: Cleric(5): Weapon Focus: Shortsword
07: Rogue(2): {Evasion}
08: Cleric(6): DEX+1, (DEX=17)
09: Cleric(7): Extend Spell
10: Cleric(
11: Cleric(9)
12: Rogue(3): WIS+1, Two-Weapon Fighting, {Uncanny Dodge I}, (WIS=17)
13: Cleric(10)
14: Cleric(11)
15: Cleric(12): Ambidexterity
16: Cleric(13): WIS+1, (WIS=18)
17: Rogue(4)
18: Cleric(14): Improved Two-Weapon Fighting
19: Cleric(15)
20: Cleric(16): WIS+1, (WIS=19)
21: Cleric(17): Epic Weapon Focus: Shortsword
22: Rogue(5)
23: Cleric(18)
24: Rogue(6): DEX+1, Great Dexterity I, (DEX=19)
25: Cleric(19)
26: Rogue(7)
27: Rogue(: Great Dexterity II, (DEX=20)
28: Cleric(20): DEX+1, (DEX=21)
29: Rogue(9)
30: Rogue(10): Great Dexterity III, Improved Evasion, (DEX=22)
31: Cleric(21)
32: Rogue(11): DEX+1, (DEX=23)
33: Cleric(22): Great Dexterity IV, (DEX=24)
34: Rogue(12)
35: Cleric(23): Armor Skin
36: Rogue(13): DEX+1, Epic Dodge, Defensive Roll, (DEX=25)
37: Cleric(24)
38: Cleric(25)
39: Cleric(26): Epic Prowess, Great Wisdom I, (WIS=20)
40: Rogue(14): DEX+1, (DEX=26)
Stats:
Hitpoints: 372
Skillpoints: 317
Saving Throws (Fortitude/Will/Reflex): 22/26/27
Saving Throw bonuses: Spells: +8, Traps: +3
BAB: 25
AB (max, naked): 37 (melee), 34 (ranged)
AC (naked/mundane armor/shield only): 28/32
Spell Casting: Cleric(9)
Alignment Changes: 0
Skills:
Disable Trap 43(47), Lore 37(39), Open Lock 43(51), Search 43(45), Set Trap 5(15), Spellcraft 38(40), Spot 43(48)Tumble 40(48), UMD 25(25)
01: Disable Trap(4), Lore(3), Open Lock(4), Search(4), Spot(4), Tumble(4), UMD(4), Save(17)
02: Spellcraft(5), Save(17)
03: Spellcraft(1), Save(21)
04: Spellcraft(1), Save(25)
05: Spellcraft(1), Save(29)
06: Spellcraft(1), Save(33)
07: Disable Trap(6), Open Lock(6), Search(6), Set Trap(5), Spot(6), Tumble(6), UMD(6), Save(3)
08: Spellcraft(2), Save(6)
09: Spellcraft(1), Save(10)
10: Spellcraft(1), Save(14)
11: Save(19)
12: Disable Trap(5), Open Lock(5), Search(5), Spot(5), Tumble(5), UMD(5)
13: Lore(1), Spellcraft(3), Save(1)
14: Spellcraft(1), Save(5)
15: Spellcraft(1), Save(9)
16: Save(14)
17: Disable Trap(5), Open Lock(5), Search(5), Spot(5), Tumble(5)
18: Lore(1), Spellcraft(3), Save(1)
19: Spellcraft(1), Save(5)
20: Spellcraft(1), Save(9)
21: Save(14)
22: Disable Trap(5), Open Lock(5), Search(5), Spot(5), Tumble(5)
23: Lore(1), Spellcraft(2), Save(2)
24: Disable Trap(2), Open Lock(2), Search(2), Spot(2), UMD(5)
25: Spellcraft(3), Save(2)
26: Disable Trap(2), Open Lock(2), Search(2), Spot(2), UMD(5)
27: Disable Trap(1), Lore(2), Open Lock(1), Search(1), Spot(1), Tumble(5)
28: Lore(5)
29: Disable Trap(2), Lore(3), Open Lock(2), Search(2), Spot(2)
30: Disable Trap(1), Lore(5), Open Lock(1), Search(1), Spot(1), Save(2)
31: Spellcraft(5), Save(2)
32: Disable Trap(2), Open Lock(2), Search(2), Spot(2), Tumble(5)
33: Lore(5)
34: Disable Trap(2), Lore(3), Open Lock(2), Search(2), Spot(2)
35: Spellcraft(5)
36: Disable Trap(2), Lore(3), Open Lock(2), Search(2), Spot(2)
37: Lore(5)
38: Save(5)
39: Save(10)
40: Disable Trap(4), Open Lock(4), Search(4), Spot(4), Tumble(5)
These would do nicely. Thank you