Author Topic: True Seeing vs Blindsight  (Read 480 times)

Legacy_Alex Warren

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True Seeing vs Blindsight
« on: March 11, 2012, 05:07:20 pm »


               I was testing Blindshight feat (monster feat  - I Letoed it to my PC) and as far as I can tell - it worked.
My module uses HenchAI so monsters are a bit smarter and hide if they can. I didn't put any skill ranks to Spot or Listen but character with Blindsight had no problems with detecting hostile shadowdancer.

Does anyone know how exactly this feat work/have any experience with this feat? How is it different from True Seeing effect?
               
               

               
            

Legacy_Failed.Bard

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True Seeing vs Blindsight
« Reply #1 on: March 11, 2012, 08:23:37 pm »


               As far as I could tell from playing in one mod that gave quite a few creatures blindsight, the difference is that true seeing uses a LOS check, and blindsight doesn't.
 You can at least corner sneak to stay stealthed against an opponent with true seeing, the same tactic wouldn't work for me against blindsight.
               
               

               
            

Legacy_HipMaestro

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True Seeing vs Blindsight
« Reply #2 on: March 11, 2012, 08:28:07 pm »


               Have you tested it against those in Sanctuary?  TS will detect them but not allow direct targeting.  If BS works the same, then they are probably interchangeable.