Peteed wrote...
How do you buy multiples of the same item? so annoyed that every time I was 40 or so potions I have to left click and drag it to bags or right click and hold on buy every time.
If the module doesn't script its merchants to sell stacks, there is unfortunately nothing to do but keep clicking. Sry.
Also when it comes to loot that drops whats worth keeping? I know with gear if I can't use it or a henchman can't its vendor food but what about stuff thats not armour and weapons? gemstones? traps? other stuff?
In MOST cases, quest items have been flagged as plot so can't be sold, but everything else can. If you find you've sold something important, like a reagent, you can always return to the merchant and buy it back. I generally hold onto rubies, diamonds and expensive gems until near the end in case they are needed in some recipe (too expensive to repurchase). In the rare instance that a plot item has been lost/sold, check the divine pool if the module provides one.
Also why can't you vendor traps? aparently no vendor will take them due to them being stolen but I would of thought stuff you take off corpses would be more "stolen" than traps you disarm in the street? can't carry all the traps and the spot near Aribeth in Act 1 always ends up with a million traps littering the floor.
The module designer will script the merchant to deal or not deal in stolen items. Typically, only the black market merchant types will buy them so search for one of those. Most traps are not worth the trouble so I usually limit my trap toting to only the high level ones like deadlies and gas ones. If my PC is not a trapper, they usually just get ignored.
Modifié par HipMaestro, 18 avril 2011 - 01:04 .