Author Topic: Weapon Insta-Death Effects vs. Immunities  (Read 436 times)

Legacy_Mac-Biodiesel

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Weapon Insta-Death Effects vs. Immunities
« on: October 19, 2010, 11:00:12 pm »


               Consider special weapon properties Vorpal (on a critical hit, a monster must make a reflex save or die) and On-Hit: Slay Alignment DC-XX.  Are there any immunities a monster can have to protect itself against these, such as Immunity: Death Magic or Immunity: Critical Hits?
               
               

               
            

Legacy_avado

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Weapon Insta-Death Effects vs. Immunities
« Reply #1 on: October 19, 2010, 11:09:41 pm »


               In my experience, yes.  I have had a vorpal sword and i used it for a bit and alas, it rests where i found it (the trash).  The slay alignment, YES!  Same with Smite good/bad!  That is why I always play Neutral (though if its slay neutral then!!).  Immunity to death is also available.  



Also immune to crits is a fairly common (in my experience) attribute that is used to protect from Dev crit (on bosses).  



So in my experience, YES.  Hope that helps!
               
               

               
            

Legacy_Mac-Biodiesel

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Weapon Insta-Death Effects vs. Immunities
« Reply #2 on: October 20, 2010, 12:59:39 am »


               I guess I was hoping for a clearer answer, so maybe it needs a clearer question.



What immunity prevents the "Vorpal" weapon property from affecting a monster?



What immunity prevents the "On Hit: Slay...." property from affecting a monster?



:-)
               
               

               
            

Legacy_The RealArchAngel

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Weapon Insta-Death Effects vs. Immunities
« Reply #3 on: October 20, 2010, 01:08:48 am »


               If it is the classic Vorpal Sword then being insubstatial(like a ghost) or blinking protects you from what is basically a blade with "1 less dimension" on it just likle it's lessor cousin Sword of Sharpness

THe "Death effect" is actually a Called shot to behead creatures with heads so not having a head to behead(sline) or not dying from losing your head (zombie) is also a benifit
               
               

               
            

Legacy_HipMaestro

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Weapon Insta-Death Effects vs. Immunities
« Reply #4 on: October 20, 2010, 01:24:33 am »


               

Mac-Biodiesel wrote...

Consider special weapon properties Vorpal (on a critical hit, a monster must make a reflex save or die) and On-Hit: Slay Alignment DC-XX.  Are there any immunities a monster can have to protect itself against these, such as Immunity: Death Magic or Immunity: Critical Hits?

I've never heard of vanilla Immunity to Vorpal or Immunity to Slay but Immunity - All should take care of those effects fine. As for Vorpal, Immunity: Critical Hits will work since that is needed to trigger the reflex save.
               
               

               


                     Modifié par HipMaestro, 20 octobre 2010 - 12:29 .
                     
                  


            

Legacy_Necronomicon Des Ombres

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Weapon Insta-Death Effects vs. Immunities
« Reply #5 on: October 20, 2010, 11:20:29 am »


               
Quote
The RealArchAngel wrote...

"If it is the classic Vorpal Sword then being insubstatial(like a ghost) or blinking protects you from what is basically a blade with "1 less dimension" on it just likle it's lessor cousin Sword of Sharpness"

The sword of sharpness is related to the vorpal blade? Cool! Does that make the crissigrim the uncle? Also, what do you mean "1 less dimension"? Not quite sure what you mean exactly.

On a side note: likle? ':blink:' You sure your getting enough sleep? XD LoL J/K
               
               

               


                     Modifié par Necronomicon Des Ombres, 20 octobre 2010 - 10:21 .