I'm wanting to make one last great module for the nwn community, this one will only have only the best (in my opinion sorry), highly tested, bug free, easy to use scripts / systems / monsters / and anything else that I find as high quality.
This module will be playable offline or as a server module (with just one edit, however default will be offline), and it will be made so that Any class can play on the module, yet still be challenging to all, without being uber either.
This module will however have an extreme amount of high quality custom content, and will be completely focused on challenging normal characters in non-uber gear. Also, there will also be areas, for server modules or LAN games, which will be dedicated strictly to open PVP. (If the builder turns the switch on to allow pvp outside of the arena.)
(Any modifications made to the module will be at the DM's or Builder's discretion.)
This project may take me 4 months to a year, I'm not sure how long, maybe not that long considering I have most (90%) of the scripts & systems done already.
IMPORTANT NOTES:
This module will NOT use subraces, it will be a standard module (1.69) and will NOT include CEP content.
(I'm doing this so anyone can play the module, provided they have updated to 1.69) If a builder wants to add CEP to the module, that's done at their own discretion, and there will be a switch which checks to see if horses are allowed, for scripting with horses in a module presents many problems for my older systems.
What I need from the community is suggestions on the world's major Setting & the Major Plot(s), and more importantly, the major Hook... (I'm willing to use multiple good suggestions for plots..)
Please be liberal with your suggestions, provided they are on topic, and
DO NOT FLAME ANY POSTER FOR THIER IDEAS or SUGGESTIONS PLEASE!
At the end of this post, I will make decisions on what to use, and post any and all decisions here in this post...
This is your chance to have a great Community Module (hopefully) with your help you can make it better!
'
:D
(If anyone wants to add to this module as a developer, please email me, I will use any provided content, after review)
Modifié par Genisys, 14 août 2010 - 06:31 .