Author Topic: Superdeformed Resolutions.  (Read 649 times)

Legacy_Master Jax

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Superdeformed Resolutions.
« on: November 10, 2013, 06:20:45 am »


               Hey everyone! I use a 32" LED as monitor for my pc, and the resolution is up to 1080 on everything. However, since the beginning I noticed Neverwinter Nights doesn't play well with such, and kind of deforms the image rather than simply enlarge it proportionally. It elongates everything horizontally.

The highest resolution that mantains the normal aspect ratio is the one I am using (1766 x 766 or something like that). My question is, does anyone else get this weird effect, or have you reached higher/max resolutions without the game deforming the image? If so, what are your card specs. I have a GTX 285, and am thinking of getting a GTX 780. but still worried about this...
               
               

               
            

Legacy_Skildron

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Superdeformed Resolutions.
« Reply #1 on: November 10, 2013, 10:05:01 am »


               Hi,

I have a GT 240 (rather low end nowadays) with a full HD 23'' LG monitor. NWN works nicely in full HD (1920x1080), both on Linux and  Windows 7.

Greetings
Skildron
               
               

               
            

Legacy_CaveGnome

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Superdeformed Resolutions.
« Reply #2 on: November 12, 2013, 06:24:05 pm »


               NWN works good here @1600 X 1200 (GT 6600, 4/3 IIyama cathodic screen, WinXP).
               
               

               
            

Legacy_Master Jax

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Superdeformed Resolutions.
« Reply #3 on: November 15, 2013, 08:32:46 pm »


               Errr... Well, thanks for sharing but... The question is if you experience a little deformation on such resolutions. It seems such is imperceptible to some, but I can totally tell. Objects and screen itself get elongated horizontally to emulate the larger resolutions. It's not the screen that causes this, I think, but the videocard. You can catch this effect by playing in a small resolution, and then changing to a larger one, up from 1300. You would notice your character's face "fattening" or him/her looking stubby.
               
               

               
            

Legacy_Empyre65

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Superdeformed Resolutions.
« Reply #4 on: November 16, 2013, 05:19:26 am »


               I play NWN at 1920 x 1080 on my Radeon HD 4870 with no such distortion. It runs nice and smooth with everything maxxed out except no shiny water.
               
               

               
            

Legacy_Master Jax

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Superdeformed Resolutions.
« Reply #5 on: November 16, 2013, 06:25:19 am »


               Err... You're most kind to share! However, I should have been a little more specific if I wanted to troubleshoot this with you, guys... Since my card is an NVIDIA, I am guessing only experience with such brand, and maybe even model... may help me in this particular... -__-

Say, anyone using a pre-fermi card, or the 780?
               
               

               
            

Legacy_CaveGnome

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Superdeformed Resolutions.
« Reply #6 on: November 16, 2013, 07:18:54 pm »


               I am assuming your monitor is a "wide" ratio one. I think Neverwinter was designed for 4/3 ratio screens. I doubt it can create the extra graphic content to use wide graphic modes (but i could be wrong, i possess only 4/3 screens ;-). Logically if you try to use all native 16/9, 16/10 or other large display spaces with a 4/3 game, it will deform and squish vertically the image. To see a correct 4/3 image you would theorycally have a centered image with a black unused space right and left. Sometimes the graphic card drivers or monitors can cope with this problem rescaling and adding "fake" pixels when needed or cutting a top and bottom band of the image to make it to scale. Eventually, you can use the screens "hard" width controls to reduce horizontally the image if you want to use the vertical 1080 res.
               
               

               
            

Legacy_Lord Sullivan

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Superdeformed Resolutions.
« Reply #7 on: November 16, 2013, 07:34:50 pm »


               

Master Jax wrote...

Hey everyone! I use a 32" LED as
monitor for my pc, and the resolution is up to 1080 on everything.
However, since the beginning I noticed Neverwinter Nights doesn't play
well with such, and kind of deforms the image rather than simply enlarge
it proportionally. It elongates everything horizontally.

The
highest resolution that mantains the normal aspect ratio is the one I am
using (1766 x 766 or something like that). My question is, does anyone
else get this weird effect, or have you reached higher/max resolutions
without the game deforming the image? If so, what are your card specs. I
have a GTX 285, and am thinking of getting a GTX 780. but still worried
about this...


A 32" LED does not say much other then it's a 32 inch and LED. Is it a monitor or a TV?
Is it of aspect ratio 16/9 or 16/10? what is the native resolution of the monitor and what
resolution do you have NWN set at?

What you're describing is nothing but the effect of a mix of different aspect ratio resolutions
between desktop and nwn... that is all.
               
               

               


                     Modifié par Lord Sullivan, 16 novembre 2013 - 11:51 .
                     
                  


            

Legacy_Skildron

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Superdeformed Resolutions.
« Reply #8 on: November 16, 2013, 07:39:41 pm »


               No, that's not true - NWN can well display wide resolutions. At least on my system, that works flawlessly. No distortion, no horizontal stretching - just more content on the screen, i.e. more of the area I'm in is visible to me.

Edit: As an afterthought, is this 32'' LED some kind of TV set? If so, how did you connect it to your PC? TV sets often have their own logic on setting resolutions. That could be the source of your issues.

Greetings
Skildron
               
               

               


                     Modifié par Skildron, 16 novembre 2013 - 07:42 .