Any time I run ./nwnmain +connect [IP]:[PORT] I get a Ding sound and the
main menu.
I look at the sockets created and nothing. Now if I try to
use in the game Multiplayer menus I see connections built for the game
spy stuff, but no other connections built. Not even the Master Server.
NOTE: I know I can't connect to the Master Server and I can't connect to Game Spy. I should still see a connection built for the timeout operations. I see nothing but the Game Spy ports.
Distro: CrunchBang 11 Waldorf (Debian Wheezy)
Kernel: 3.2.0-4-amd64
Multi Arch: Enabled
32bit Libs: Yes
SDL: 1.2.15-5
(Even tried adding sdl-net 1.2.8-2 but no help)
Just wondering why I can't get this thing to make connections.
Thought: To enable sound I have to use the "miles" directory contense from the 1.29 Client. There isn't anything in miles network related is there?
I can dig into the Libraries and Debug the network stack, but I really don't have time to right now. I hope someone else has seen someting that might help before.
Thanks,
Modifié par Simon.Omega, 23 avril 2013 - 10:14 .