Author Topic: Framerates  (Read 571 times)

Legacy_C Barchuk

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« on: August 17, 2011, 05:30:47 am »


               Is there an updated thread on making this game run as smooth as possible? I read several posts about the CPU affinty, and several other things as well. Unfortunately many of the posts say different things. I've got the game running but would love to see a finalize list of tweaks to increase framerates. Thanks
               
               

               
            

Legacy_Master Jax

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« Reply #1 on: August 17, 2011, 06:32:16 am »


               Actually, I've been going at this for some time, but it seems we never get to agree. There are just so many variables to take into account. Contradictions abound.
               
               

               
            

Legacy_C Barchuk

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« Reply #2 on: August 17, 2011, 03:20:42 pm »


               Yea I finally got the game running on my Windows 7 64-bit Alienware laptop but it still doesn't run that great at times and it just drives me nuts...lol. I'm doing the whole XP compatibility SP3 thing and running as admin. I also installed some range weapon and cloak fix cause it turned out that those things plus robes were causing slowdowns which seems so weird to me. I also installed some GL fix work around. Not sure how much its helped really. So I guess I'm trying to figure out if there's anything I should definitely be doing. At times it runs quite well so its not unplayable by any means. But your right there do seem to be alot of variables. It's too bad that this game is so tough to run.
               
               

               


                     Modifié par C Barchuk, 17 août 2011 - 06:21 .
                     
                  


            

Legacy_Birdman076

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« Reply #3 on: August 18, 2011, 03:48:31 am »


               What graphics card do you have? If its a Nvidia based card the latest release fixed the fps problems with NWN.
               
               

               
            

Legacy_Knight_Shield

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« Reply #4 on: August 18, 2011, 04:49:20 am »


               I will ad my 2 cents.I have a HP s3620 slimline .Comes with geForce 7100 i630 nvidia chipset.
Came with vista. worked great think toolset actually worked the best with this one.
Then I put XP on it and everything as far as this game ran smooth ..no hangups.
I then installed win7 because I wanted to play other games and make use of the 2 cpu's and 4 gig memory.Game was flakiest to install on win 7.

Biggest annoyance with the vista was the window button would nt always drop the game screen and show desktop with one click like XP.Win 7 did and then I ran all the updates and now its flaking out like Vista on this issue.

Ok Im blabbing here ..so back to main concern with fps...

I had and issue with all 3 where game would become choppy...come to find out it had something to do with the sound setting.There is a thread floating around here some where.
               
               

               


                     Modifié par Knight_Shield, 18 août 2011 - 03:51 .
                     
                  


            

Legacy_Master Jax

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« Reply #5 on: August 18, 2011, 06:15:55 am »


               Well, I will post my specs, though posters may find it annoying to see them again after the whole "on-spawn/creature-freezing" issue I complained about in three separate threads, for several months:

Intel i7 950 3.07 ghz
MSI Nvidia GeForce GTX 285 1024 MB GDDR3, latest drivers.
Corsair 3 X 2 DDR3 modules for a 6 GB total.
Windows 7 64 Bits, Service Pack 1, Nvidia 2010 edition.
Seagate HD 931 GB, 30 MB cache.

The game runs on a 20-75 fps average (granted, I have tons of overriding custom content to take into account; high-poly models, high-res textures. etc.), and I still have the same "freeze-on-spawn" issue that I've had for years with three different systems and completely different hardware.

We still are unable to ascertain what causes it, but it seems lots of other players suffer it and simply shrug and "Meh!"
               
               

               
            

Legacy_Knight_Shield

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« Reply #6 on: August 18, 2011, 07:15:43 am »


               
  • http://social.biowar...7/index/7830621   Not saying this is your problem but it did fix mine.Game was coppy and would freeze for a couple of seconds when creatures spawned.

               
               

               
            

Legacy_Gorath Alpha

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« Reply #7 on: August 18, 2011, 07:47:46 am »


               I no longer have the PC that I played NWN with in 2003.  The IDE connections in the old MB suddenly sickened, and the only storage devices it could access were its CD / DVD drives (it predated SATA, of course).  If that machine ever hesitated / froze running NWN, it was too brief to notice.  

(Adding in edit here:  I wasn't using either Windows2000 or WindowsXP very much in 2003, so the odds are high that I played both KotOR and NWN1 in Windows98 SE.)

I do have all of the video cards I had while I was actively playing the game (all nVIDIA designed GPU chips), although I have my doubts that the TNT2 has any life left in it.  Years later, I wanted to play KotOR again, and I had the machine's components left over from the PC that I'd used for Oblivion, just not in any enclosure.  One of my builds from about 2005 came back from college with my niece, who wanted upgrades, and a fancy box as well.  

Her older Cooler Master Centurion was the same model case that the 2006 computer for Oblivion had been in at the time.  It now runs both KotOR and NWN just fine, with either a Geforce 6800 GT or a Radeon 9800 XT, and I can't tell a lot of difference.  I think that the Radeon has slightly sharper.  

It's an AMD K7, the Barton XP 3000 (400 MHz FSB), running DDR of some kind, probably 3200, but maybe only 2700, and only 512 MBs of it.  It runs Windows2000, not XP, not Win7.  If it's ever frozen in either game (same engine in both), I've never noticed it.
               
               

               


                     Modifié par Gorath Alpha, 18 août 2011 - 01:31 .