Calvinthesneak wrote...
The quick answer for your question by the way....
4.18.4. Polymorph and PC Appearance
If a PC's appearance is changed using Polymorph, they may have a random appearance after save/load.
If SetCreatureAppearanceType is used, they may revert to their default appearance after save/load.
You can work round both issues by storing the intended appearance and re-applying it in the OnClientEnter event.
Neither issue occurs if the PC was mounted when the game was saved.
Yeah, on closer examination I have no idea how to store an intended appearance in the OnClientEnter event. I read through the tutorial in the Lexicon but could find no step by step instructions on how to add custom appearances to the OnClientEnter event.
If anyone wants to walk me through this I'd be extremely grateful. Also, I know from reading the old Bioware forums that other have struggled with this same problem. If anyone's found a solution I'm still looking.
Basically I am asking for a favor here, and I realize I may just have to slowly build my scripting knowledge on my own. My time is limited right now though, and I'm just barely beyond the point-and-click building phase, so if anyone already solved a similar problem I would be ever-so-grateful if they shared their solution here.
Full disclosure: knowing as little as I do about hardcore scripting, I don't want to change too much on my own for fear that I will mess up my PW's scripts since everything works bug free except for LETO custom appearances for PCs.