Author Topic: Some words of wisdom, but not from me  (Read 628 times)

Legacy_Rolo Kipp

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Some words of wisdom, but not from me
« on: August 29, 2014, 04:29:17 pm »


               

<nodding along...>


 


Interesting design wisdom on Gamasutra.



All I needed to know (about games and game design) I learned from Dungeons & Dragons


  • You don't need high-level technology to make an "immersive" game

  • For human/psychological games (as opposed to computer-mediated challenge games), players enjoy the journey, not the destination.

  • Some people like to be told stories, others like to make their own.

 



 


<...to the music>



               
               

               
            

Legacy_Guest_TrillClinton_*

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Some words of wisdom, but not from me
« Reply #1 on: August 29, 2014, 04:35:55 pm »


               Agreed, especially with the first point