thanks for the quick answer.
the link was just what i was looking for in terms of basic ratios. The thing ive learned is even though it could be considered an old system, it still stands up pretty well to what we throw at it. so im not really worried. i think its an awesome system
'>
other than that, my idea was to create npcs that could have dynamic behaviors (night, day functions, etc) and be drawn straight from the palette without the hassle of being present.
its a long stretch, but it seems to be working really well. so now i know i dont have to worry about creating too many npc blueprints
thanks!
Modifié par oOKyeOo, 16 avril 2013 - 01:46 .