Well you could always do it onequipped, and if it's a staff and the equipper is a monk just give them an extra attack, and a -2 to hit. To get back to normal just reverse the process.
I do something similar with armor adding bonuses without having to change the cost for the item.
Useful for making items that are expensive but don't cost so much, nor can they be sold for big gains. Thus my plate armor is -4 dodge AC(in the toolset), but +2 AC vrs all physical attacks.
Not of much use though in regards to monk since their normal monk attack bonus would not work.
There should be a feat like form, or kata that allows you to select a weapon and use your monk ab with it.
Usually you would only take 1 or possibly 2 weapons, a slasher perhaps so that a monk could cover all 3 weapon types. As can most fighting types, without taking a minus.
Modifié par ffbj, 19 mars 2013 - 11:04 .