ehye_khandee wrote...
It is possible that the sounds are playing and you are not hearing them.
Try this, adjust the radius of your sound objects out to about 40 meters.
The sounds are set to area-wide... but I did also try making them positional as you suggest and setting to a huge area with the same disappointing results.
They are playing, just not Randomly, like they are (theoretically) supposed to play according to the Sound Object properties. I can distinctly hear 4 discrete sounds from 4 placed Objects playing simultaneously, but each sound in each list is playing in Sequential order... As of yet, no one has duplicated or tested this scenario, I guess. The same thing happens whether it's 1, 2, 3... ad infinitum... discrete Sound Objects, every time.
Well, I guess there's always the bloated Random/Switch option, bleh. What a pain. Oh well, thanks for at least responding.