Bioware Archive
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
SMF - Just Installed!
Home
Help
Login
Register
Bioware Archive
»
Bioware Archive V2
»
Builders - Toolset
»
Fog problems
« previous
next »
Print
Pages: [
1
]
Author
Topic: Fog problems (Read 500 times)
Legacy_SHOVA
Hero Member
Posts: 893
Karma: +0/-0
Fog problems
«
on:
July 18, 2012, 03:44:24 pm »
For some strange reason, my toolset no longer lets me adjust fog clip distance to less than 30. I use to be able to set it to 1.
any ideas?
Logged
Legacy__six
Hero Member
Posts: 1436
Karma: +0/-0
Fog problems
«
Reply #1 on:
July 19, 2012, 07:35:49 pm »
Honestly, I don't recall it ever having been possible. Though you can get the same result of a completely flat colour screen by setting strength up to 200, or as high as it'll go - can't remember the specific value. I've used that specific trick via a timed script to give the player a fade-to-white on entering a portal.
Logged
Legacy_henesua
Hero Member
Posts: 6519
Karma: +0/-0
Fog problems
«
Reply #2 on:
July 19, 2012, 07:47:20 pm »
SHOVA, did you perhaps have an engine hack that allowed you to achieve it?
Logged
Legacy_SHOVA
Hero Member
Posts: 893
Karma: +0/-0
Fog problems
«
Reply #3 on:
July 20, 2012, 04:32:52 am »
henesua, that may be it.. I recently upgraded my computer, and perhaps did not get the same stuff I had before, though it must have been an override.
Logged
Legacy_Shadooow
Hero Member
Posts: 7698
Karma: +0/-0
Fog problems
«
Reply #4 on:
July 20, 2012, 05:08:50 am »
You can set the fog distance also using GFF editor, it is in .are file. Not sure if it works though, toolset shows 30 nevertheless.
Modifié par ShaDoOoW, 20 juillet 2012 - 04:09 .
Logged
Print
Pages: [
1
]
« previous
next »
Bioware Archive
»
Bioware Archive V2
»
Builders - Toolset
»
Fog problems