Author Topic: Editing hak paks.  (Read 514 times)

Legacy_TheButterflyEffect

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Editing hak paks.
« on: June 03, 2012, 06:14:33 am »


               One, does anyone still play this game?

Two, how the heck do I make new body parts and put them into a hak pak? I'm trying to make a new torso armor piece. I took the base female torso .mdl file that I want to use, then made a new .plt texture for it, gave both files a matching unique filenames and put them into the hak (they were numbered "64".) Then I tried to edit the chest parts .2da and add a line for the new piece. However, somehow, it all failed and did not work.

What am I doing wrong?

Also I want to transfer head models from one hak into another, how do I accomplish this?
               
               

               
            

Legacy_Leurnid

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Editing hak paks.
« Reply #1 on: June 03, 2012, 06:33:20 am »


               1. yes

2. Custom Content and Community Expansion Pack forum (next-door) is focused on exactly those topics, and there is a current thread going on reheading PC models...  I don't know squat about the character model issues, but those guys are pros, I strongly suggest you check it out.