Author Topic: Teleportation - Henchmen (pets)  (Read 498 times)

Legacy_Willowy

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Teleportation - Henchmen (pets)
« on: January 23, 2012, 03:45:41 pm »


               I wonder if anyone knows of any good working examples of the following 3 systems, which could be included in a module.

(1) A bindstone system.

(2) A  teleportation system.
       Teleport to:-
       (1)  Current bindpoint.
       (2)  Place where widget last activatied.
       (3)  Party Leader.
       (4)  Place where last died.
       (5)  Major Towns
             (a) xxx
             ('B)' xxx
     
(2)  A pet based henchmen / companion system.

Many thanks for any infos.

Willowy~<3>

               


                     Modifié par Willowy, 24 janvier 2012 - 11:38 .