Author Topic: X0_SAFEREST  (Read 450 times)

Legacy_kalbaern

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X0_SAFEREST
« on: June 24, 2011, 10:57:31 pm »


               When using this Bioware secure rest area option, is just a locking door required or does it actually know whether or not the tileset area is an interior room. The reason I ask is, I'd like to either create occassional "rooms" using placeable walls with an actual door or even use a door with one of the rock appearances and some heaped boulders or wall fragments in a secluded corner.
               
               

               
            

Legacy_kalbaern

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X0_SAFEREST
« Reply #1 on: June 25, 2011, 01:58:17 am »


               Answered my own question. '<img'>

So long as there is a closed door enveloped by the safe resting trigger and players are inside the trigger, it works.
               
               

               
            

Legacy_Eagles Talon

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« Reply #2 on: June 25, 2011, 02:36:36 am »


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