Hello, everyone. I'm relatively new to the builder scene, and I've ran into a problem while working with other builders on persistent worlds.
Basically, we all have our own copy of the latest version of the mod, and we're creating and modifying the things we want to create and modify, then everyone sends ERFs of the areas they created to one person to import into the mod. Not a problem, right?
.... except every time we create new areas, the toolset automatically assigns an uber-generic ResRef to that area (usually "area###", ie "area001", "area002", etc) no matter what we initially call the new area on creation. This wouldn't be too much of a problem if only one person was working on the mod at a time. But when I have an area with a ResRef "area015" in my mod and I import someone else's area dubbed "area015", suddenly the area I created is gone, overwritten by the other person's area. I've tried going into the area properties to change the resref, but the field is greyed out and it won't let me change it.
How do we make sure our newly created areas have unique ResRefs that won't be overwritten on an import?