Perhaps some of you might know "Good VS Evil III" module by Gestalt (http://nwvault.ign.c....detail&id=5939).
While the chances for it are low, I decided to ask if anyone tried to modify some aspects of this module (the author gave his full permission to do whatever one wants, after all, and even included a guide on how to add units, battlegrounds, etc).
What I wanted to do was add a handicap setting, so that apart from regular difficulty choice included by the author, players could make one side have an advantage over the other. I wanted to accomplish it through modifying mana generation rate for one of the armies: so, if handicap for a good army was set to, let's say, 50%, it would work by halving mana generation rate for that army.
My question is - does anyone know what scripts are used to determine mana generation?