Author Topic: Remove Stoneskin/Barkskin for NWN1?  (Read 1940 times)

Legacy_TheSpiritedLass

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Remove Stoneskin/Barkskin for NWN1?
« Reply #15 on: October 29, 2010, 10:21:54 pm »


               No promises here... but... seems to me... if the actual texture file that controlled what the visual effect looks like happened to... meet with a little "accident", then it wouldn't show up, now would it?  '<img'>  The tricky part is if anything else uses it.  If you put a basically null texture, like a I dunno, 1x1 black pixel - in the override (brace yourself for big time Mistress guessing!) then it would be at the top of the food chain as it were?   This is what I consider to be the option of last resort.
               
               

               
            

Legacy_jmlzemaggo

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Remove Stoneskin/Barkskin for NWN1?
« Reply #16 on: October 29, 2010, 11:12:49 pm »


               'works like a charm in the override! I tried barskin, stoneskin and greater stoneskin and I still look as beautiful as always, after the spell animation and all, and the effect icons showing in the up-right corner and in my PC sheet.
(I tried with a well known "override friendly" module, Pretty Good Character Creator / Customizer, by styzygy & hohos, also for the very convenient spells shop in it.)
               
               

               


                     Modifié par jmlzemaggo, 29 octobre 2010 - 10:20 .
                     
                  


            

Legacy_TSMDude

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Remove Stoneskin/Barkskin for NWN1?
« Reply #17 on: October 30, 2010, 12:52:46 am »


               

BelgarathMTH wrote...


EDIT#3: I tried a totally clean override folder with nothing but these spellscripts in it. Now it works in the OC (yay!) but not in, for example, Savant's mods. Now I know that the problem has to do with conflicting scripts. Savant's mods have a spellscript .hak with them that I know of. I tried importing the new spells scripts into an Aielund mod with the toolset, and it doesn't work. Apparently the .hak is taking precedence, or else there are other scripts in the .mod that are doing it. Anyway, I'm glad I can at least play the OC's without the annoying spell effects.


Just some fyi,
If you are patched to 1.69 there is certain overrides included with it that you need.

What is your top hak you are using? Send that to probally anyone in this thread via email (tsm.builder@gmail.com) and one of us would just add it for asap.

If you want to use it as a override though here is a link to the 1.69 Over Rides that should be in your folder and THEN add in your own override.


1.69 Patch Overrides
               
               

               


                     Modifié par TSMDude, 29 octobre 2010 - 11:53 .
                     
                  


            

Legacy_BelgarathMTH

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Remove Stoneskin/Barkskin for NWN1?
« Reply #18 on: October 30, 2010, 02:35:10 am »


               TSM, well, on your advice, I downloaded those patch overrides and put them in my new override folder, but the .tga files in that patch refuse to appear in my folder. I'm not sure what's going on there. If I try to extract the files a second time into the same folder, Windows says that the files are already in there and do I want to copy and/or replace them.



I guess there's more Windows7 funny business going on here. Anyway, I checked my SoU save game, and the skin removal overides are still working.



The technical mechanics of getting these scripts to work without messing up anything are starting to exceed my computer skill ability. I wish there were an easier way to get rid of the hideous spell skin effects. It was so easy in NWN2 just by downloading the right scripts and putting them in the NWN2 override. I'm not sure why it's so hard to do with NWN1.
               
               

               
            

Legacy_jmlzemaggo

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Remove Stoneskin/Barkskin for NWN1?
« Reply #19 on: October 30, 2010, 07:54:05 am »


                I would move my usual override folder out of the NWN directory, for keeping it safe, create a brand new one, empty, maybe add those only thoes "1.69 Patch Overrides" in it, plus what you got from Texture Base Spell Changes to be dropped into your override if you decided to go the override way.
 To see your "override" working, you gotta play a "no hak" module, an "hak free" one which is going to let your own "override" do its job, not being overwhelmed by its "superior" (Higher hierarchical? ;-)), such as that [tip *22] in my list (below):
 Pretty Good Character Creator / Customizer, by styzygy & hohos

*** Never forget hak (= author's will) prevails on override***
               
               

               


                     Modifié par jmlzemaggo, 30 octobre 2010 - 03:57 .
                     
                  


            

Legacy_BelgarathMTH

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Remove Stoneskin/Barkskin for NWN1?
« Reply #20 on: October 30, 2010, 03:23:25 pm »


               jml, thanks for the advice. I'm happy for the time being because my current SoU game is playable without the spellskins.

FYI - that link to the creator/customizer is causing an error message on the Vault that says "this entry is not approved".

Seems there are technical problems all over these days.

BTW - My profound gratitude to everyone who has been helping me here, especially Mistress who is apparently the author of the scripts. Kudos to you, Mistress, for being the first to come up with a solution to this particular annoyance. I guess some people might not care about the skin effects, but for those of us who like to fight evil and look absolutely fabulous while doing it, it is a critical issue. I wouldn't be caught dead looking like a big fat slime-covered rock! I'd rather just take the 150 points damage! Honestly! '<img'>
               
               

               


                     Modifié par BelgarathMTH, 30 octobre 2010 - 03:05 .
                     
                  


            

Legacy_jmlzemaggo

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Remove Stoneskin/Barkskin for NWN1?
« Reply #21 on: October 30, 2010, 05:01:28 pm »


               (Link fixed, thanks.)
               
               

               
            

Legacy_TheSpiritedLass

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Remove Stoneskin/Barkskin for NWN1?
« Reply #22 on: November 06, 2010, 01:35:53 pm »


               *self reminder bump*
               
               

               
            

Legacy_TheSpiritedLass

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Remove Stoneskin/Barkskin for NWN1?
« Reply #23 on: December 19, 2010, 04:36:15 pm »


               Thanks to repeated reminders from jmlzemaggo, I've finally loaded the override version of the scripts to the vault.
               
               

               
            

Legacy_ffbj

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Remove Stoneskin/Barkskin for NWN1?
« Reply #24 on: December 19, 2010, 05:04:58 pm »


               I thought there used to be one that got rid of all spell visual effects, that annoying true sight one and all the skins, even ghostly visage, or anything that would add additional load to the server.
               
               

               
            

Legacy_TheSpiritedLass

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« Reply #25 on: December 19, 2010, 06:14:07 pm »


               There might well be, ffbj.  The Vault is a big place.  *grins*  I made these few scripts a while back in reponse to a player request on my server.  I wouldn't be surprised if there is a simplier way to do it that does not involve editing the specific spell script to remove the visual effects.  

That being said, if there are additional scripts you want altered in this way to remove the visuals, it is fairly easy to do.  Just leave me a list.  I won't get to it until January though. '<img'>
               
               

               
            

Legacy_TSMDude

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Remove Stoneskin/Barkskin for NWN1?
« Reply #26 on: December 19, 2010, 06:23:10 pm »


               

ffbj wrote...

I thought there used to be one that got rid of all spell visual effects, that annoying true sight one and all the skins, even ghostly visage, or anything that would add additional load to the server.


We would use it in a minute if there is.
               
               

               
            

Legacy_jmlzemaggo

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Remove Stoneskin/Barkskin for NWN1?
« Reply #27 on: December 19, 2010, 09:15:30 pm »


               Deep thanks to the black lady for this':whistle:'
jm

(January is only in eleven days...)
               
               

               


                     Modifié par jmlzemaggo, 19 décembre 2010 - 09:17 .
                     
                  


            

Legacy_TheSpiritedLass

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Remove Stoneskin/Barkskin for NWN1?
« Reply #28 on: December 20, 2010, 02:05:50 pm »


               January might only be 11 days away but it is 31 days long.  *grins*
               
               

               
            

Legacy_jmlzemaggo

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Remove Stoneskin/Barkskin for NWN1?
« Reply #29 on: December 20, 2010, 05:07:25 pm »


               I'll never learn fast enough...