Im feeling kinda educational - so thought I would post this.
its Essentially an article/topic I wrote to explain how to create some very basic forum integration with a nwn server.
eg - Neverwinter Nights server requests information from the Forum, the Forum sends it back, and you can then use it in game.
http://www.nwnx.org/...p?p=15928#15928This methodology is very similar to how Soap WebService requests work (except the payload is XML in those cases)
This system is all dependant on nwnx, the newly rediscovered dotNet nwnx plugin - available again, and the example I describe, shows me using the new system I created where I have uncompiled classes in a subfolder in my nwn directory, which are compiled and executed when needed. (Results in expanded functionality, and never having to re-compile dll's )
Im just wondering, has anyone ever done anything as outragous as this?
Im actually getting to the point where I am thinking of having features ingame that only people of certain usergroups on the forum can access.
So to build that - I would do a similar approach to what I did with the GetForumMemberID service method I created.
Thanks For Reading.
(PS - I used to have my forum integrated to my server via cronJob (a script that runs every 5 minute): but this system is faster, as it requests the data, when needed, instead of every 5 minutes)