Author Topic: Neverblender  (Read 2982 times)

Legacy_Carrot Sticks

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« Reply #30 on: March 30, 2015, 07:13:42 pm »


               

Edit: the minimap generator works fine as long as there aren't spaces in the filepath to empty.blend; it might be good to add that to the documentation.



               
               

               
            

Legacy_Asymmetric

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Neverblender
« Reply #31 on: March 31, 2015, 08:25:21 pm »


               

Hmm, that's most likely a bug in how I handle the file path. I'll have a look at it.



               
               

               
            

Legacy_Carrot Sticks

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Neverblender
« Reply #32 on: March 31, 2015, 09:17:26 pm »


               

The generator.py script likewise can't find empty.blend on Mac, though this time there aren't any spaces inside the filepath.  The runtime error returned is:



Cannot read file '.\empty.blend': No such file or directory

I'd guess this might be related to the default path separators in Mac OS X being / rather than \



               
               

               
            

Legacy_Asymmetric

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Neverblender
« Reply #33 on: March 31, 2015, 11:11:06 pm »


               

Yes, found it. I didn't use the proper function for the path in the generator (which should create a valid path depending on the os). Thanks for the pointers.



               
               

               
            

Legacy_Carrot Sticks

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« Reply #34 on: April 01, 2015, 02:35:58 am »


               

You're welcome, and thanks for the rapid responses.  I'm happy to help out, since this is quite a useful set of scripts.



               
               

               
            

Legacy_Asymmetric

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Neverblender
« Reply #35 on: April 27, 2015, 07:13:20 pm »


               

Updated to v1.10


 


General


  • Transformation of parent objects will now be applied to their children upon export
    • Scaling will be applied to the mesh (nwn only suppors uniform scale) and its location


  • Fixed issues with filepaths/ not finding the walkmesh files

  • Neverblender will now look for walkmeshes (pwk/dwk) and export them regardless of the mdl/rootdummy type

Emitters


  • Added missing opacity Import/Export

  • Birthratekeys weren't imported correctly. This is now fixed.

 


http://neverwinterva...blender-26x-27x



               
               

               
            

Legacy_GunnersaurusRex

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Neverblender
« Reply #36 on: April 30, 2015, 04:05:18 am »


               

Thanks for the update, such a useful tool



               
               

               
            

Legacy_Asymmetric

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Neverblender
« Reply #37 on: January 12, 2016, 08:06:50 pm »


               

New Version 1.20


 


The new version fixes a lot of bugs and will load all emitters as text for maximum compatibility. Unfortuntalely it won't work on blend files create with versions 1.x. For now the minimap creator won't work either with the new version.


 


The Aurora Property Panel has been moved from the Object Data Area to the Object Area (The Orange Cube in the Properties Window). I'll update the minimap tool and the documentation/tutorials in the following weeks.


               
               

               
            

Legacy_Asymmetric

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Neverblender
« Reply #38 on: January 17, 2016, 01:12:34 pm »


               

New release: 1.21


  • Cleaned up the UI a bit. Properties are now nicely grouped together.

  • Fixed a bug in animation export for emitters.